Describing motion

Cards (40)

  • Distance is a numerical description of how far apart two things are
  • Distance does not include an associated direction, making it a scalar quantity
  • Speed is the rate of change of distance, measured as the distance travelled per unit time
  • Speed is also a scalar quantity, as it does not have an associated direction
  • Some typical speeds in metres per second (m/s) include:
    • Walking: 1.5 m/s
    • Running: 3 m/s
    • Cycling: 6 m/s
    • Car: 13-30 m/s
    • Train: 50 m/s
    • Aeroplane: 250 m/s
  • The speed of sound in air is approximately 330 m/s
  • The equation to calculate distance travelled by an object moving at constant speed is: distance = speed × time (s = v * t)
  • In the equation, distance is measured in meters (m), speed in meters per second (m/s), and time in seconds (s)
  • To calculate average speed, divide the total distance travelled by the total time taken
  • Velocity is the speed of an object in a particular direction
  • Velocity is a vector quantity because it has both magnitude and direction
  • To calculate velocity, displacement is used in calculations, rather than distance
  • Displacement is a vector quantity that includes the distance traveled and the direction of the straight line from start to finish
  • Acceleration is the rate of change of velocity, measured in meters per second squared (m/s²)
  • The change in velocity can be calculated using the equation: change in velocity = final velocity - initial velocity
  • The average acceleration of an object can be calculated using the equation: acceleration = change in velocity / time taken
  • If an object is slowing down, it is decelerating and its acceleration has a negative value
  • Acceleration (α) is measured in meters per second squared (m/s²), change in velocity (∆v) is measured in meters per second (m/s), and time taken (t) is measured in seconds (s)
  • In a distance-time graph, the gradient of the line is equal to the speed of the object
  • The greater the gradient (and the steeper the line), the faster the object is moving
  • The speed of an object can be calculated from the gradient of a distance-time graph
  • If the speed of an object changes, it will be accelerating or decelerating
  • Acceleration is the rate of change in speed and is measured in metres per second squared
  • On a distance-time graph, accelerating or decelerating objects are represented by curved lines
  • Different sections of a distance-time graph represent different speeds:
    • Section A: Increasing gradient, increasing speed
    • Section B: Constant gradient, constant speed
    • Section C: Decreasing gradient, decreasing speed
    • Section D: Zero gradient, stationary (at rest)
  • To calculate the speed of an accelerating or decelerating object at a particular time:
    • Draw a tangent to the curve at that time
    • Measure the gradient of the tangent
    • Calculate speed using the formula: speed = vertical change (A) / horizontal change (B)
  • An object moving at a constant speed but changing direction continually is also accelerating
  • Velocity is the speed of an object in a particular direction and is a vector quantity
  • Velocity changes if either the magnitude or the direction changes, which is important in dealing with circular motion
  • Motion in a straight line can be represented by a velocity-time graph
  • The gradient of the line on a velocity-time graph represents the acceleration of the object
  • Different sections of a velocity-time graph represent:
    • Positive gradient: Increasing velocity and positive acceleration
    • Zero gradient: Constant velocity and zero acceleration
    • Negative gradient: Decreasing velocity and negative acceleration
    • Gradient of zero (v=0): Stationary (at rest) velocity and zero acceleration
  • Displacement of an object can be calculated from the area under a velocity-time graph
  • Displacement is the quantity describing the distance from the start of the journey to the end in a straight line with a described direction
  • To calculate displacement:
    • Find the area of the shaded sections under the graph
    • Use geometry for straight lines or count squares for curved lines
  • The equation for objects in uniform acceleration is: \(v^2 - u^2 = 2~a~s\)
  • Final velocity (v) is measured in metres per second (m/s)
  • Initial velocity (u) is measured in metres per second (m/s)
  • Acceleration (a) is measured in metres per second squared (m/s^2)
  • Displacement (s) is measured in metres (m)