ETECH

Cards (30)

  • Information and Communication Technology
    deals with the use of communication technologies such as cell
    phones, telephone, Internet, etc. to locate, save, send and edit information.
  • WEB 1.0 The Hypertext Web was discover by Tim berners Lee
    1996-2004
  • Web 2.0 The Social Webwas discover by Tim O' Reilly, Dale Dougherty
    2004-2016
  • Web 3.0 The Semantic Webdiscover by Tim berners lee
    2016+
  • Web 1.0 Static Web Page
    (also known as flat page or stationary page) in the sense that the page is “as is” and cannot be manipulated by the user. The content is also the same for all users. This is referred to as
    *Companies Publish Content
  • Web 2.0 Dynamic Web Page
    evolution of Web 1.0 by adding dynamic web pages—the user is able to see a website differently than others. Examples of Web 2.0 include social networking sites, blogs, wikis, video sharing sites, hosted services, and web applications.
    *People Publish Content
  • facebook, skype, twitter
    examples of web 2.0
  • it is a type of web where it is easy to build, cheap to build, and has fixed content
    Web 1.0
  • type of web where it is a little hard to build, costly than static website build, and can easily edit the content by their own.
    Dynamic Website/web 2.0
  • Web 1.0 was the first implementation of the web and it lasted from 1989 to 2005. was defined as a web of information connections.
  • innovator of World Wide Web
    Tim Berners-Lee
  • web 1.0 was also considered as
    read-only web
  • FOLKSONOMY
    It allows users to categorize and classify/arrange information using freely chosen keywords (e.g., tagging). Popular social networking sites such as Twitter, Instagram, Facebook, etc. use tags that start with the pound sign (#). This is also referred to as a hashtag.
  • RICH USER EXPERIENCE
    Content is dynamic and is responsive to user’s input. An example would be a website that shows local content. In the case of social networking sites, when logged on, your account is used to modify what you see in their website.
  • USER PARTICIPATION
    The owner of the website is not the only one who is able to put content. Others are able to place a content of their own by means of comment, reviews, and evaluation. Some websites allow readers to comment on an article, participate in a poll, or review a specific product (e.g., Amazon.com, online stores).
  • SOFTWARE AS A SERVICE
    Users will subscribe to a software only when
    needed rather than purchasing them. This is a
    cheaper option if you do not always need to use
    a software.
  • MASS PARTICIPATION
    It is a diverse information sharing through universal web access. Since most users can use the Internet, Web 2.0’s content is based on people from various cultures.
  • it is also called semantic web have machines understand the user’s preferences to be able to deliver web content specifically targeting the user. The Internet is able to predict the best possible answers to your question by “learning from your previous choices”
    *People build application though which people interact and publish content.
    Web 3.0
  • ability of Web technologies to understand and interpret human-generated content
    Semantics
  • is the synergy of technological advancements to work on a similar goal or task.
    CONVERGENCE
  • is a website, application, or online channels that enable web users to create, co-create, discuss, modify, and exchange user-generated content.
    SOCIAL MEDIA
  • These are sites that allow you to connect with other people with the same interests or background. Examples: Facebook, Instagram, etc.
    Social Networks.
  • These are sites that allow you to upload and share media content like images, music, and video. Youtube, Instagram, etc.
    Media Sharing.
  • These are sites that allow you to store and manage links to various websites and resources. Examples: Twitter, Pinterest, etc.
    Bookmarking Sites.
  • These are sites that focus on short updates from the user. Twitter etc.
    Microblogging.
  • These are sites that allow users to post their own news items or links to other news sources. Reddit, Facebook, etc.
    Social News.
  • These websites allow users to post their content.
    Blogs and Forums.
  • The popularity of smartphones and tablets has taken a major rise over the years. This is largely because of the devices’ capability to do tasks that were originally found in personal computers.
    MOBILE TECHNOLOGIES
  • assistive media was founded by
    David Erdody in 1996
  • was the first internet-based spoken-word audio reading service for persons with print reading barriers thereby opening a unique avenue of accessibility for many individuals with cognitive, physical, and communication disabilities.
    ASSISTIVE MEDIA