Speed is defined as the rate of change of distance
Equation used to calculate speed: speed = distance / time
Respective SI units for speed: m s^-1
Displacement of an object is the distance it has travelled in a given direction, making it a vector with both magnitude and direction
Velocity of an object is defined as the rate of change of displacement, or speed in a given direction, making it a vector
Equation used to calculate velocity: velocity = change in displacement / time
Respective SI units for velocity: m s^-1
Acceleration is defined as the rate of change of velocity, making it a vector
Equation used to calculate acceleration: acceleration = change in velocity / time
Respective SI units for acceleration: m s^-2
To find the gradient of a straight line on a graph:
Take a portion of the line
Measure the horizontal and vertical length of that portion
Gradient = vertical length / horizontal length
On a displacement-time graph, a straight, horizontal line represents a stationary object
On a displacement-time graph, a line with a constant, non-zero gradient represents an object moving with constant velocity
On a displacement-time graph, a curved line represents acceleration (if gradient is increasing) or deceleration (if gradient is decreasing)
On a velocity-time graph, a straight, horizontal line represents an object moving with constant velocity
On a velocity-time graph, a line with a constant, non-zero gradient represents an object that is moving with a constant acceleration (positive gradient) or deceleration (negative gradient)
The area under a velocity-time graph represents displacement
The area under an acceleration-time graph represents velocity
To determine the acceleration of an object under gravity using light gates:
Set up light gates vertically and measure the distance between them
Connect them to a data logger
Release an object from rest above them and measure the velocity using the light gates
Calculate the acceleration of the falling object using the velocities and known distance
Horizontal velocity of a ball projected off a castle at 6 m/s remains the same until it hits the ground, provided air resistance is negligible
In projectile motion, the vertical acceleration is equal to gravitational field strength (g), acting downwards
The 5 SUVAT equations:
s = ut + 1/2at^2
v = u + at
v^2 = u^2 + 2as
s = vt - 1/2at^2
s = 1/2(u+v)t
s is displacement, v is final velocity, u is initial velocity, a is acceleration, t is time taken