Unit 2: Kinematics

    Cards (22)

    • Speed is defined as the rate of change of distance
    • Equation used to calculate speed: speed = distance / time
    • Respective SI units for speed: m s^-1
    • Displacement of an object is the distance it has travelled in a given direction, making it a vector with both magnitude and direction
    • Velocity of an object is defined as the rate of change of displacement, or speed in a given direction, making it a vector
    • Equation used to calculate velocity: velocity = change in displacement / time
    • Respective SI units for velocity: m s^-1
    • Acceleration is defined as the rate of change of velocity, making it a vector
    • Equation used to calculate acceleration: acceleration = change in velocity / time
    • Respective SI units for acceleration: m s^-2
    • To find the gradient of a straight line on a graph:
      • Take a portion of the line
      • Measure the horizontal and vertical length of that portion
      • Gradient = vertical length / horizontal length
    • On a displacement-time graph, a straight, horizontal line represents a stationary object
    • On a displacement-time graph, a line with a constant, non-zero gradient represents an object moving with constant velocity
    • On a displacement-time graph, a curved line represents acceleration (if gradient is increasing) or deceleration (if gradient is decreasing)
    • On a velocity-time graph, a straight, horizontal line represents an object moving with constant velocity
    • On a velocity-time graph, a line with a constant, non-zero gradient represents an object that is moving with a constant acceleration (positive gradient) or deceleration (negative gradient)
    • The area under a velocity-time graph represents displacement
    • The area under an acceleration-time graph represents velocity
    • To determine the acceleration of an object under gravity using light gates:
      • Set up light gates vertically and measure the distance between them
      • Connect them to a data logger
      • Release an object from rest above them and measure the velocity using the light gates
      • Calculate the acceleration of the falling object using the velocities and known distance
    • Horizontal velocity of a ball projected off a castle at 6 m/s remains the same until it hits the ground, provided air resistance is negligible
    • In projectile motion, the vertical acceleration is equal to gravitational field strength (g), acting downwards
    • The 5 SUVAT equations:
      • s = ut + 1/2at^2
      • v = u + at
      • v^2 = u^2 + 2as
      • s = vt - 1/2at^2
      • s = 1/2(u+v)t
      • s is displacement, v is final velocity, u is initial velocity, a is acceleration, t is time taken