Unit 2: Kinematics

Cards (22)

  • Speed is defined as the rate of change of distance
  • Equation used to calculate speed: speed = distance / time
  • Respective SI units for speed: m s^-1
  • Displacement of an object is the distance it has travelled in a given direction, making it a vector with both magnitude and direction
  • Velocity of an object is defined as the rate of change of displacement, or speed in a given direction, making it a vector
  • Equation used to calculate velocity: velocity = change in displacement / time
  • Respective SI units for velocity: m s^-1
  • Acceleration is defined as the rate of change of velocity, making it a vector
  • Equation used to calculate acceleration: acceleration = change in velocity / time
  • Respective SI units for acceleration: m s^-2
  • To find the gradient of a straight line on a graph:
    • Take a portion of the line
    • Measure the horizontal and vertical length of that portion
    • Gradient = vertical length / horizontal length
  • On a displacement-time graph, a straight, horizontal line represents a stationary object
  • On a displacement-time graph, a line with a constant, non-zero gradient represents an object moving with constant velocity
  • On a displacement-time graph, a curved line represents acceleration (if gradient is increasing) or deceleration (if gradient is decreasing)
  • On a velocity-time graph, a straight, horizontal line represents an object moving with constant velocity
  • On a velocity-time graph, a line with a constant, non-zero gradient represents an object that is moving with a constant acceleration (positive gradient) or deceleration (negative gradient)
  • The area under a velocity-time graph represents displacement
  • The area under an acceleration-time graph represents velocity
  • To determine the acceleration of an object under gravity using light gates:
    • Set up light gates vertically and measure the distance between them
    • Connect them to a data logger
    • Release an object from rest above them and measure the velocity using the light gates
    • Calculate the acceleration of the falling object using the velocities and known distance
  • Horizontal velocity of a ball projected off a castle at 6 m/s remains the same until it hits the ground, provided air resistance is negligible
  • In projectile motion, the vertical acceleration is equal to gravitational field strength (g), acting downwards
  • The 5 SUVAT equations:
    • s = ut + 1/2at^2
    • v = u + at
    • v^2 = u^2 + 2as
    • s = vt - 1/2at^2
    • s = 1/2(u+v)t
    • s is displacement, v is final velocity, u is initial velocity, a is acceleration, t is time taken