If an object is in equilibrium, it means the object is not accelerating; it is either:
Stationary
Moving at a constant velocity
Newton’s third law states that ‘every action force has an equal and opposite reaction force’
Newton’s second law is F = ma, where F is resultant force (N), m is mass (kg), and a is acceleration in the direction of the resultant force (ms^-2)
An object of greater mass will have a greater resistance to changes in its motion than an object of smaller mass because a = F/m. Therefore, the object of greater mass requires a larger force to cause the same acceleration on the object, in any direction
Newton’s first law states that an object at rest or moving with constant velocity will stay that way unless a resultant force acts upon it
Weight (N) is the product of mass (kg) and the acceleration due to gravity, g (ms^-2). W = mg
Terminal velocity is reached when the air resistance and thrust force become balanced, resulting in a zero resultant force and zero acceleration, allowing the object to move at a constant maximum velocity
In an elastic collision, the kinetic energy before is equal to the kinetic energy afterwards, while in an inelastic collision, some energy is lost to the surroundings
An equation that can be used to calculate momentum is momentum = mass × velocity. The units of momentum are kgms^-1
The principle of conservation of momentum states that in an isolated system, the total momentum is always conserved
Linear momentum is always conserved, not only in elastic collisions
The rate of change of momentum can also be described as the resultant force
Impulse is the change in momentum, represented by F∆t = ∆(mv)
The area underneath a force-time graph represents the impulse, which is the change in momentum
The equation used for the principle of conservation of momentum in one-dimensional collisions is m1u1 + m2u2 = m1v1 + m2v2
For a force of 18N acting on an object of 6kg, the object’s acceleration is 3ms^-2
For an elastic collision, the relative speed of approach is equal to the relative speed of separation, not faster
Most real-life collisions are inelastic
Most real-life collisions are inelastic because some energy is almost always converted to other forms during a collision, resulting in kinetic energy not being conserved