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MCV4U Study Material
Unit 1: Geometric Vectors
Lesson 3: Multiplying vectors with scalar quantities
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a new vector can be created by
repeatedly
adding a vector to itself to create a vector with a
larger
magnitude
scalar multiplication: when a vector is multiplied by a
scalar
(
number
of times the vector is
repeated
)
the product of a vector U and a scalar k is a vector that is
k
times as long as
U
if A is a vector but k is a scalar, then the
product
of those 2 is a
vector
vectors can only be parallel if one is a
scalar multiple
of the other
the product between a scalar and a vector has to be
parallel
with the original vector
if the scalar is positive, the product vector points in the
same direction
as the original vector
if the scalar multiple is
negative
, the product vector points in the
opposite
direction as the original vector
when one vector is a
scalar
multiple of another, these vectors are
collinear
Collinear: when 2 vectors share a
line,
when put together they form a
single
line
when 2 vectors that are
non-collinear
are added or subtracted from each other, the resultant vector is a
linear combination
of the 2 vectors
Commutative property: U + V =
V + U
(order of adding the vectors
doesn't matter
)
Associative property: (U+V)+W =
U+(V+W)
(no matter the
placement
of brackets, the result is always the
same
)
Additive identity: U+0 =
U
(adding a vector by a
zero
vector, so it stays the
same
)
Additive inverse: U+(-U) =
0
(a vector adding the inverse of itself equals a
zero
vector)
Scalar over vector sum: m(U+V) =
mU + mV
Vector over scalar sum: (m+n)U =
mU + nU
associative property for multiplication: (mn)U =
m(nU)
=
n(mU)
(the
grouping
doesn't matter because the answer will still be the
same
)
multiplicative identity: 1U =
U
(multiplying a vector by
one
doesn't change it)
Properties of the Zero vector:
U-U =
0
(drawn as a
dot
)
U+0 =
U
(adding
0
to a vector keeps the same value)
m0 =
0 vector
0U =
0 vector
(if the multiple is 0, the resultant vector is the 0 vector)