physics(syllabus)

Cards (356)

  • Fundamental quantities cannot be expressed as another quantity e.g. length, time
  • Derived quantities are combinations of fundamental quantities e.g. speed is distance per unit time
  • Five base quantities at this level are:
    • Length (unit: meters)
    • Mass (unit: kilograms)
    • Time (unit: seconds)
    • Current (unit: amperes)
    • Temperature (unit: kelvin)
  • Other base quantities are:
    • Amount of substance (unit: moles)
    • Luminous intensity (unit: candelas)
  • Derived quantities include:
    • Area (unit: meter squared or meter by meter)
    • Volume (unit: meter cubed or meter by meter by meter)
    • Pressure (unit: pascals or newton per meter squared)
    • Force (unit: newtons or kilogram meter per second squared)
    • Charge (unit: coulomb, which is an ampere second)
  • Prefixes to know at CXE level:
    • Micro (10^-6, divide by a million)
    • Milli (10^-3, divide by a thousand)
    • Centi (10^-2, divide by a hundred)
    • Kilo (10^3, multiply by a thousand)
    • Mega (10^6, multiply by a million)
  • Examples of unit conversion:
    • 5600 milliseconds to seconds: 5600 / 1000 = 5.6 seconds
    • 300 centimeters to meters: 300 / 100 = 3 meters
    • 2.5 kilowatts to watts: 2.5 * 1000 = 2500 watts
  • Scalars have magnitude but no direction e.g. distance, speed
    Vectors have magnitude and direction e.g. displacement, velocity
  • Forces enable masses to overcome inertia and cause changes in motion, shape, and size
  • Forces are measured in newtons (kg m/s^2)
    • Forces include: tension, normal, friction, weight, air resistance
  • In equilibrium, net force is zero, no change in motion
    • Objects accelerate at 10 m/s^2 due to gravity on Earth
  • Parachute stages:
    • Free fall acceleration
    • Increased air resistance, deceleration
    • Terminal velocity, balanced forces
    • Landing, reaction force from the ground
  • Levers have input (effort) and output (load) forces
    • Fulcrum is the pivot point
    • Three classes of levers: first, second, third
  • Principle of moments: sum of clockwise and anti-clockwise moments is equal at equilibrium
    • Moments = force x perpendicular distance from fulcrum
  • Hooke's Law: extension of a spring is directly proportional to force within elastic limit
    • F = kx, k is spring constant
  • Density = mass / volume (kg/m^3)
    • Buoyancy: object floats if buoyant force > weight
    • Relative density: ratio of substance density to medium density
  • Archimedes principle: buoyant force = weight of fluid displaced
  • Distance is scalar, displacement is vector
    • Distance is total ground covered, displacement is change in position
  • Displacement is the shortest distance in a straight line between the origin and the destination
  • Displacement is a vector because it has only one particular direction
  • Velocity is represented by the gradient in a displacement-time graph
  • Speed is distance per unit time and is a scalar
  • Velocity is displacement per unit time and is a vector
  • To convert kilometers per hour to meters per second: multiply by 1000 and divide by 3600
  • Newton's second law states that force is equal to mass times acceleration
  • Newton's first law states that an object at rest remains at rest, and an object in motion remains in motion at a constant velocity unless acted upon by an unbalanced force
  • Acceleration is a change in velocity over time, measured in meters per second squared
  • Linear momentum is the product of mass and velocity for an object traveling in a straight line
  • To convert meters per second to kilometers per hour: divide by 1000 and multiply by 3600
  • Newton's third law states that every action force has an equal and opposite reaction force
  • Impulse is the force that produces a change in momentum
  • The law of conservation of linear momentum states that the total momentum before collision is equal to the total momentum after collision
  • Energy is the capacity for doing work, measured in joules
  • The law of conservation of energy states that energy can neither be created nor destroyed, only converted from one form to another
  • Efficiency is the ratio of useful output compared to total supplied input
  • Kinetic energy is the energy possessed by an object in motion, calculated as 0.5 * mass * velocity^2
  • Gravitational potential energy is the energy possessed by an object due to its position or height, calculated as mass * gravity * height
  • Work is the energy used to produce a mechanical change, measured in joules
  • Power is the rate of energy conversion, measured in watts or joules per second
  • Pressure is force acting per unit area, measured in pascals or newton per meter squared