"Big game" hunting was a popular sport of the wealthy class. The danger and the thrill of the hunt was a part of its appeal.
Mood/Atmosphere :
"dark & silent night illuminated only to be a sallow moon casting a wan light" reinforces Rainsford's isolation and desperation.
Name of the island: Ship Trap
All the references to darkness
The chase
Exposition :
Rainsford is on a yacht bound for the Amazon talking with Whitney about "Ship-Trap" Island. We find out Rainsford is a big game hunter. Whitney talks about the "game".
Initiating Event :
Rainford loses his balance and falls into the sea.
Rising Action :
Rainsford gets stuck on Ship Trap Island
Rainsford meets the antagonist, Gen. Zaroff
Zaroff begins to hunt Rainsford
Rainsford's first attempt to trick Zaroff is to make a series of loops (ground footprints) to confuse his trail.
Rainsford leaps off of a cliff into the sea.
Zaroff thinks Rainsford is dead.
Climax :
Rainsford confronts Zaroff in his bedroom.
Falling Action :
Rainsford & Zaroff fight.
Resolution :
Rainsford kills Zaroff.
Internal Conflict :
Rainsford needs to stay calm and think of ways to win the game.
External Conflict :
Man vs. Man - Rainsford & Whitney; both disagree about whether or not the animals they hunt sense fear. Rainsford feels that it's immoral to hunt humans whereas Zaroff thinks it's a sport. During the hunt, Rainsford is trying to survive by tricking Zaroff (builds suspense). Whitney believes the sailors' fears about Ship Trap Island have merit whereas Rainsford thinks they are superstition.
Man vs. Nature - Rainsford as he struggles to swim to shore (struggling against the sea); Rainsford as he tries to survive during the hunt in the jungle.
Protagonist/Round/Dynamic : Rainsford
Hunter - Believes that animals don't feel any fear; Once he is hunted and feels the fear he says he knows how animals feel.
Clever - During the hunt, Rainsford is trying to survive by tricking Zaroff.
At the end, when he confronts Zaroff, Rainsford tells Zaroff that he is a "beast at bay" (He has adopted an animal mentality).
Antagonist/Flat/Static : Zaroff
Intelligent & civil
Good hunter
Evil/Animalistic - Thick black eyebrows and pointed black moustache; dead black eyes; curious, red-lipped smile
POV :
3rd Person Limited
Theme :
Morality of hunting
In order to fully understand others, we must first walk in their shoes.
Symbolism :
The Jungle - wild & ungovernable, the jungle serves as a powerful symbol of Zaroff's tangled psyche and the chaos within the island.
The Island - Ship Trap Island symbolizes lawlessness. Gen. Zaroff's plays out his homicidal whims unchecked, unimpeded, and a world apart from Rainsford's comfortable life of privilege and ease. The island is an anti-utopian (Bad/frightening community) society under the rule of a tyrant seeking to exterminate other people.