The Most Dangerous Game

Cards (17)

  • Setting :
    • on board a yacht
    • Ship Trap Island
    • Zaroff's mansion
  • Time :
    • early in the 20th century
    • evening
  • Social Conditions :
    • "Big game" hunting was a popular sport of the wealthy class. The danger and the thrill of the hunt was a part of its appeal.
  • Mood/Atmosphere :
    • "dark & silent night illuminated only to be a sallow moon casting a wan light" reinforces Rainsford's isolation and desperation.
    • Name of the island: Ship Trap
    • All the references to darkness
    • The chase
  • Exposition :
    • Rainsford is on a yacht bound for the Amazon talking with Whitney about "Ship-Trap" Island. We find out Rainsford is a big game hunter. Whitney talks about the "game".
  • Initiating Event :
    • Rainford loses his balance and falls into the sea.
  • Rising Action :
    • Rainsford gets stuck on Ship Trap Island
    • Rainsford meets the antagonist, Gen. Zaroff
    • Zaroff begins to hunt Rainsford
    • Rainsford's first attempt to trick Zaroff is to make a series of loops (ground footprints) to confuse his trail.
    • Rainsford leaps off of a cliff into the sea.
    • Zaroff thinks Rainsford is dead.
  • Climax :
    • Rainsford confronts Zaroff in his bedroom.
  • Falling Action :
    • Rainsford & Zaroff fight.
  • Resolution :
    • Rainsford kills Zaroff.
  • Internal Conflict :
    • Rainsford needs to stay calm and think of ways to win the game.
  • External Conflict :
    • Man vs. Man - Rainsford & Whitney; both disagree about whether or not the animals they hunt sense fear. Rainsford feels that it's immoral to hunt humans whereas Zaroff thinks it's a sport. During the hunt, Rainsford is trying to survive by tricking Zaroff (builds suspense). Whitney believes the sailors' fears about Ship Trap Island have merit whereas Rainsford thinks they are superstition.
    • Man vs. Nature - Rainsford as he struggles to swim to shore (struggling against the sea); Rainsford as he tries to survive during the hunt in the jungle.
  • Protagonist/Round/Dynamic : Rainsford
    • Hunter - Believes that animals don't feel any fear; Once he is hunted and feels the fear he says he knows how animals feel.
    • Clever - During the hunt, Rainsford is trying to survive by tricking Zaroff.
    • At the end, when he confronts Zaroff, Rainsford tells Zaroff that he is a "beast at bay" (He has adopted an animal mentality).
  • Antagonist/Flat/Static : Zaroff
    • Intelligent & civil
    • Good hunter
    • Evil/Animalistic - Thick black eyebrows and pointed black moustache; dead black eyes; curious, red-lipped smile
  • POV :
    • 3rd Person Limited
  • Theme :
    • Morality of hunting
    • In order to fully understand others, we must first walk in their shoes.
  • Symbolism :
    • The Jungle - wild & ungovernable, the jungle serves as a powerful symbol of Zaroff's tangled psyche and the chaos within the island.
    • The Island - Ship Trap Island symbolizes lawlessness. Gen. Zaroff's plays out his homicidal whims unchecked, unimpeded, and a world apart from Rainsford's comfortable life of privilege and ease. The island is an anti-utopian (Bad/frightening community) society under the rule of a tyrant seeking to exterminate other people.