Aggression

Cards (16)

  • Assertion
    physicality that does not involve the intent to harm (unlike aggression) and is within the rules of the game
  • Causes of aggression:
    • conflict
    • witnessing aggression
    • rivalry
    • importance
    • unfair official decisions
    • obstacles
    • fustrating.
  • Instinct theory (Freud 1920): aggression is inevitable because it is genetically inherited and is predictable
  • Positives if instinct theory:
    • supported by neuroscience - chemicals in the brain
    • can be managed if it is known
  • Negatives if instinct theory:
    • suggests those with non aggressive genes will never be aggressive
    • contradicted by nurture argument (bobo doll)
  • Social learning theory: learned through imitation of others, particularly role models and if they reinforce it, more likely if it is the social norm of the group
  • positives of social learning theory:
    • role models are copied
    • supported by the nurture argument that we learn (bobo doll experiment)
  • negatives if social learning theory:
    • contradicted by the nature argument
    • not everyone copies aggressive behaviour
  • Frustration aggression hypothesis (Dollard 1939): frustration is caused by the environment blocking the goals of the performer, inevitably triggering aggression. if aggressive act is successful frustration will be released through catharsis
  • Distraction aggression hypothesis steps
    Goal blocked > frustration > aggression > success > catharsis OR … goal blocked > frustration > aggression > punishment > frustration
  • positives of frustration aggression hypothesis:
    • mixture of nature and nurture
    • catharsis is supported by research as a release of aggression
  • negatives if distraction aggression hypothesis:
    • frustration doesn’t always happen before aggression/goals not always blocked before aggression occurs
    • aggression is not always the response to fustration
  • Aggressive cue hypothesis: proposes that first ration leads to increased arousal which creates a readiness for aggression but will only be triggered if provoked by a cue from the environment
  • Positives of the aggressive cue hypothesis:
    • mixture of nature and nurture
    • there’s evidence that cues do trigger aggression but also explains why some players are able to maintain composure and control arousal (not be aggressive)
  • Negatives of the aggressive cue hypothesis:
    • people may be aggressive because it is legitimate
    • cue not always present for aggression to occur
  • How can aggression be eliminated eliminated:
    • controlling arousal
    • avoid situations that initiate aggressive responses
    • remove aggressive players
    • punishments
    • reinforce non aggressive acts