learning

Cards (23)

  • what are the 3 stages of learning
    cognitive stage
    associative stage
    autonomous stage
  • what is the cognitive stage of learning
    preformer has to think carefully about their actions and try to understand/ copy demonstrations & instructions
    performer will use extrinsic feedback
    movements are often slow & uncoordinated
    motor programs are not yet developed & preformer will use TRIAL & ERROR
  • what is the associative stage of learning 

    longer duration
    preformer goes from being a competent beginner to an accomplished beginner
    has to PRACTISE to improve
    feedback can become more internal (intrinsic)
  • what is the autonomous stage of learning 

    reached after effective practice - practice must continue if the preformer wants to remain at the high level stage
    actions must be ACEFACE
    concentrate on the fine details as basics are preformed without thinking
    motor programs fully developed
  • what is a learning plateau
    where no more learning takes place, there is a period of no improvement
  • causes of a learning plateau
    loss of motivation
    bordom
    limit of task
    fatigue
    goals set to low
    poor coaching
  • solutions to a learning plateau
    offer rewards
    vary the tasks
    extend the tasks
    rest/improve fitness
    set new challenging SMART targets
    change coach
  • what is insight learning - gestaltist theories
    gestalts - concentrates on the whole rather than the parts
    the preformer uses existing knowledge to problem solve
    its good for realistic situations which are closely linked to the game or event
    using a tactic successfully provides satisfaction and intrinsic motivation
    it encourages the performer to think for themselves
    develops cognitive processes which generate better understanding
  • what is operant conditioning/ behaviourism
    suggests that rewarding performmers increases chance of correct actions being repeated
    uses reinforcement to link correct response to a stimulus
    strengthen the correct SR bond (stimulus response bond)
    weaken the incorrect SR bond
    SATISFIER = strengthen correct actions e.g. praise
    ANNOYER = weaken incorrect response e.g. critasisum
    CONDITIONING = give specific response to a specific stimulus
    a correct SR bond means actions are more likely to be repeated
  • what are the characteristics of operant conditioning
    1. trial & error
    2. the coach might manipulate the environment
    3. shapes behaviour by using reinforcement
  • what does trial and error learning do 

    strengthens the correct response (SR bond)
    weakens the incorrect response (SR bond)
  • what does the coach do to manipulate the environment
    modify's the display targets
  • what reinforcement is used to shape the preformers behaviour
    PUNISHMENT - when the response is incorrect
    POSITIVE REINFORCEMENT
    NEGATIVE REINFOCEMENT
  • what is punishment
    giving an unpleasant stimulus to prevent incorrect actions from being repeated e.g. a red card
  • what is positive reinforcement
    when a pleasant stimulus is given to increase the likely hood of the correct response being repeated e.g. praise or reward
  • what is negative reinforcement
    taking away an unplesesnt stimulus when preferrer does something correctly e.g. withdrawing negative criticism once the skill is correct (weakens the link between the stimulus and incorrect response) for example the coach may say nothing after a correct action is preformed after some previous criticism
  • criticisms of operant conditioning 

    learner not required to have understanding
    trial & error could take time, if wrong technique adopted be learner
    punishment and negative reinforcement may push beginners away from(demotivation, unable to react/ adapt to environment)
  • what is constructivism - social development
    to build on what you know
  • constructivism stages are 

    1. what can I do alone?
    2. what can I do with help?
    3. what can I not do yet?
  • constructivism - vygotsky theory
    vygotsky suggests that the learner will use three levels of preformace to asses what they need to improve
    he suggests they use the ZONE OF PROXIMAL DEVELOPMENT - an assessment of what they need to do next to learn the skill
  • what is obervational learning - bandura (social learning theory)
    this thory suggests that both acceptable and unacceptable behaviours are learned through observation (watching others)
  • banduras modle - ARMM
    ATTENTION - watching a demonstration (must be accurate and clear, highlight key points and must be memorable, interesting and enjoyable)
    RETENTION - the ability to remember information and recall it (brake info in to chunks/ chains, use role models to retain info, learner should tempt skill as soon as its seen)
    MOTOR PROGRAM - making sure the preformer is physically capable of copping the demonstration (task should.be within the ability of the learner, progress in difficulty, allow for practice time
    MOTIVATION - give praise, rewards and positive feedback
  • what are the 4 learning theories
    1. insight learning (whole task)
    2. social development (constructivism)
    3. operant conditioning (reinforcement and punishment)
    4. social learning (bandura)