Computer Networks

Cards (98)

  • LAN is Local Area Network
  • LAN is a network that connects computers that are geographically close together, such as schools or offices
  • WAN is a network that connects computers that are geographically far apart, such as in different countries or across the world
  • The 8 factors that affect network performance:
    • bandwidth
    • number of users
    • number of data collisions
    • physical interference, such as walls
    • distance from router
    • amount of data packets needed to travel
    • number of applications being used
    • CPU performance
  • Client Server Network is a network that responds to requests from clients
  • Peer to peer network is a type of network that connects two client computers directly together
  • Client Server can easily back up data and update software
  • Hardware and software can be shared when using Client Server
  • Client Server allows clients to be easily added to server
  • Client Server can contain large amount of traffic which can cause network to slow down
  • The whole Client Server Network can fail if the server fails
  • IT technicians are needed to maintain a Client Server network
  • Malware can spread quickly in Client Servers
  • Peer to Peer networks are cheaper to set up and maintain because there is no central server
  • Peer to Peer network can quickly share files
  • Peer to Peer networks need backups done in every individual device
  • In Peer to Peer Networks, the more devices connected, the slower the performance
  • The hardware needed in a LAN are:
    • wireless access points
    • routers
    • switches
    • NIC (Network Interface Card)
    • transmission media
  • Examples of computer networks used worldwide:
    • DNS
    • hosting
    • the cloud
    • web servers
  • Star Topology is a topology where each device is connected to one central node
  • In star topology, all data goes to the hub first and then to the computer
  • Star topology has improved security as data packets are sent directly to switch
  • Star topology has minimal network collisions so transfer speeds are fast
  • In star topologies, new devices can be attached directly without network having to shut down
  • Extra hardware needed to purchase and maintain a star topology
  • If the hub/switch fails, the whole star topology will fail
  • Mesh topology is a topology where every computer connects to every other computer
  • No hub or switch is needed in mesh topology
  • Data packets are transferred along the quickest path in mesh topology
  • In mesh topology if one cable fails the network will still work it will just take an alternate route
  • Mesh topology can withstand large amounts of data traffic
  • In mesh topology, new systems can be added easily
  • Mesh topology is expensive to install and maintain because of the amount of cables needed
  • cables might be connected to devices that it will never communicate with, waste of cables (mesh topology)
  • Wireless Access Point is a link between wireless and wired networks
  • Wifi and Bluetooth are examples of Wireless Access Points
  • Wireless Access Points can can be a seperate device or built into a device
  • Routers transfers data packets between networks
  • Router recieves data packets and uses its IP address to see the best route for the data
  • Switches connects devices together on a LAN