Animation is the rapidsuccession of still sequentialimagesshown at a steady rate that creates the illusion of movement
The illusion of movement is made possible by the physical phenomenon called "persistence of vision"
Persistence of vision allows our brain to see motion when a sequence of still images is displayed fast enough
The human eye and brain can process 10-12 separate images per second
If another image replaces it within a fifteenth of a second, it creates the illusion of continuous motion
During the design stage, creators need to consider the duration of a sequence and how smooth it needs to be
The smoother the movement, the more frames are required
The number of frames determines the animation frames per second
Knowing the object's start and end positions and the required frames will determine the object's movement per frame
Before cinema, inventors used optical toys like the zoetrope to create motion with still images
Eadweard Muybridge's motion studies of animals and humans in the 1870s and 80s advanced the understanding of movement
Key films/animators from the early days of animation include George Melies, Emile Cohl, Winsor McCay, and Otto Messmer
The Walt Disney Studio was founded in 1923 and revolutionized animation with memorable characters and production tools
In traditional 2D animation, each frame is created by hand with 24 frames/drawings per second
The multiplane camera was developed at Disney studios in the 1930s for live action-like effects in 2D animation
Animation Today
Ollie Johnston and Frank Thomas described the 12 principles of animation in 1981, essential for any animator's education and practice
2D animation often involves computers for scanning, compositing, sequencing, and coloring frames
Contemporaryexamplesofanimationincludeworks like "AMantooGoodtobeTrue," "DumbWaystoDie," and "You'reWelcome" from Disney's Moana
Animators now drawframes directly within the digitalenvironment using tablets
Animation is the processofcreating the illusion of motion and change by rapidly displaying a sequence of static images, also known as frames
Images are typically created using computer software or by hand-drawing on paper or celluloid
Frames are played back in a continuous loop to create the illusion of movement
Animation can be used for creating films, video games, commercials, and visual effects for live-action films
It is also used in web and mobile design, as well as in virtual reality and augmented reality applications
Animation has a long history dating back to early forms of motion pictures in the late 1800s and continues to evolve with new technologies and techniques
One of the earliest known examples of animation is the zoetrope, a cylindrical device that uses a series of still images to create the illusion of movement
In the early 1900s, animation techniques began to develop rapidly
Animation studios like Laugh-O-Gram Studio and Fleischer Studios started producing animated shorts in the 1910s
The 1920s and 1930s saw the introduction of new technologies like the multiplane camera and synchronized sound
The first cel animation, where each frame is drawn on a transparent celluloid sheet, was created in the 1910s
Major animation studios like Walt Disney Productions and Warner Bros. Animation emerged during this time
Animation in the 1940s expanded to educational and propaganda films, and the first feature-length animated film, "Snow White and the Seven Dwarfs," was released in 1937
A multiplane camera allows for more realistic and layered animation by using several layers of glass where animators place their drawings
Each layer can be moved independently to create depth and movement
MultiplaneCamera
First developed by Walt Disney Studios in the 1930s and used in "Snow White and the Seven Dwarfs" (1937)
Despite being replaced by computer animation, the multiplane camera remains a fundamental technique in animation history
The camera gave the illusion of depth and movement, used in classic Disney films like "Fantasia" (1940) and "Bambi" (1942)
In the 1950s and 1960s, animation expanded to television with popular series like "The Flintstones" and "The Simpsons"