principles of design

Cards (36)

  • Proportion states that relations between parts of the same thing or between different things of the same group should be satisfying
  • Proportion involves ratios and quantitative comparisons of parts of a design to each other and of parts to the whole
  • Proportion deals with relationships in size, color, light, texture, and pattern
  • In Interior Design, proportion involves estimation and judgment of a creative designer because all objects and the space must relate to each other and to the human scale
  • The Greeks formulated rules based on the proportions of the human body due to their sensitivity to fine relations in space
  • In Interior Design, the Square is the least pleasing while the Rectangle is the most pleasing for an enclosure
  • Scales in architecture usually originate from human traits and serve as the tangible and visible expression of fear or aspiration
  • Monumental Scale:
    • Enormous scale used in architecture
    • Represents human ego, devotion, security, and elegance
  • Preferred proportions in design:
    • Uneven numbers are more interesting than even ones
    • In 3-dimensional design, the 5, 7, 11 proportion is preferred to the cube
    • Diversity in spatial relations is preferred over uniform regularity
  • The Golden Section:
    • Used by the Greeks and considered a model of good proportion
    • Created by using a simple line as the mean between two other lines to form a rectangle
    • Basis for temple plans, composition of vases, and construction of sculpture
  • In interior design, the Square is the least pleasing while the Rectangle is the most pleasing for an enclosure
  • Diminutive Scale:
    • Focuses on special appeal, combining childhood wistfulness and protectiveness for small things
  • The principle of repetition is the use of consistent patterns throughout a design to create unity and coherence.
  • The principle of contrast involves creating visual interest through differences in size, shape, color, texture, or value within a design.
  • Scales as Symbol - Diminutive Scale
    Focuses on its special appeal, a combination of childhood wistfulness & protectiveness for small things.
  • Scale as Perception
    Scale is perceived as expression of the philosophy of an artist.
  • Scale as Emphasis
    • Scale is used to attract attention & give dramatic emphasis.
  • EMPHASIS
    Suggests giving proper significance to each part & to a whole calling more attention to the important parts Involves focal points, rest areas, & progressive degrees of interest in between. In Interior Design, rooms in which attention is directed toward a few important elements are usually more livable.
  • Ways to Achieve Emphasis - Emphasis by Location
    This is the automatic center of attention & therefore the place where the most important figure should appear, appear, or where the action should take place.
  • Ways to Achieve Emphasis - Emphasis through Drama
    Uses emotional quality with other elements such as color, lighting, location etc. as means of expression to hold attention.
  • Ways to Achieve Emphasis - Emphasis through Light
    Employs light as means to emphasis in their works.
  • Levels of Emphasis:
    • Emphatic: view of the outdoors through a window wall
    • Dominant: Fireplace, or one important painting
    • Subdominant: major furniture group, ceiling treatment, other paintings & sculptures
    • Subordinate: floor, walls, accessories
    • Subdued Emphasis: Emphasis on a supporting part played in a memorable manner
  • Harmony:
    • Results from Unity & Variety combining
    • Carrying through a single unifying theme that consistently relates the various components of an interior
  • Aspects of Harmony:
    • Line & Shape: combination of lines result in shapes, establishing harmony
    • Size: proportion & scale related to harmonious or consistent sizes
    • Texture: visual weight plays a role in employing harmony with texture
    • Color: effective use of color or combination of colors for desired effect
    • Harmony of Ideas: concept or motif within the design or composition is important
  • Unity:
    • Achieved by repetition, similarity, or congruence of parts in a composition
    • One particular component essential for relating parts & harmonizing elements into a total composition
  • Variety:
    • Brings vitality, diversity & stimulation to design
  • Ways to Achieve Unity:
    • Opposition & Transition
    • Unity through Color
    • Unity through Value
    • Unity through Line
    • Unity through Shape
    • Unity through Repetition
  • Balance:
    • Involves actual equilibrium & physical stability of an object
  • Categories of Balance:
    • Structural Balance
    • Visual Balance
  • Types of Structural Balance:
    • Horizontal Balance
  • Visual Balance:
    • Symmetrical Balance:
    • Correspondence in size, shape & relative position on opposite sides of an imaginary dividing line
    • Symbolizes stability & security, tends to stress the center, creating a logical focal point
  • Visual Balance:
    • Asymmetrical Balance:
    • Results when visual weights are equal but not identical
    • Also referred to as informal, active, or Occult Balance
  • Visual Balance:
    • Radial Balance:
    • Repetition of the pattern from the center
  • Rhythm:
    • Defined as continuity, recurrence, or organized movement of recurring or developing patterns into a connected whole
    • Grouping of related elements causing the eye to naturally flow from one element to another in an organized manner
  • Primary Methods of Developing Rhythm:
    • Repetition
    • Progression
    • Continuous
    • Contrast
  • Varieties of Rhythm:
    • Metric Rhythm: regular repeated pulsations
    • Flowing Rhythm: undulates above the beat to sway & ebb like the flow of water
    • Swirling Rhythm: periodic pulsation establishes a basic pattern, eddies & surges in circular motion
    • Climactic Rhythm: grows in volume & intensity leading to a resounding climax