Binary (Base 2) uses 0 and 1, with all data and characters represented in binary
Binary Coded Decimal (BCD) represents each positive denary digit with a sequence of 4 bits (nibble)
Two's Complement:
Represents negative numbers in binary by making the most significant bit (MSB) a sign bit
To convert a negative denary into binary, find the binary equivalent, add extra 0 bits before the MSB, flip the bits, and add 1
Hexadecimal Systems:
Base 16 system with digits 0-9 and A-F
Practical applications include defining colors in HTML and MAC addresses
Character Sets:
Include upper & lower case letters, number digits, punctuation marks, and other characters
Character encoding standards include ASCII, Extended ASCII, and Unicode
Bitmap Images:
Data encoded by assigning a color to each pixel
Image resolution is measured by pixel density, affecting sharpness and detail
Vector Graphics:
Made up of drawing objects defined mathematically
Properties of each object determine the shape and appearance, encoded using mathematical formulas
Sound:
Analogue data is continuous electrical signals, digital data is discrete
Sound signals are vibrations through a medium, converted to digital signals by sampling
Compression:
Lossless compression allows perfect reconstruction of original data
Lossy compression eliminates unnecessary data irreversibly, reducing file size with lower quality
Networking:
LAN connects devices within a small area, WAN within a larger area
Client-server model involves a dedicated server providing applications for client computers
Thin Clients vs. Thick Clients:
Thin clients solely run on server resources, while thick clients are independent and do not require the server to run
Peer-to-peer network model (P2P):
Decentralized network where each connected computer stores data and operates independently as a 'peer'
Client-server vs. Peer-to-peer models:
Client-server offers centralized backup and improved security, while Peer-to-peer has lesser initial setup cost and lesser network traffic
A computer network can be set up in different topologies like Bus, Star, Mesh, or Hybrid
Bus topology consists of a single line connecting all devices with terminators at each end, allowing other computers to read the data being sent from one to another computer
Star topology includes a central server (‘Switch’) and all other computers connected with a dedicated connection to each, preventing collisions and enabling the server to send packets to different devices simultaneously and bi-directionally
Mesh network setup involves every device directly interconnected to each other, commonly used for wireless networks like the Internet through the mesh connection of routers
Hybrid topology is a combination of two or more topologies, like connecting LANs of different topologies
Wired Networks use cables like copper (twisted-pair cable or coaxial cable) or fiber-optic cables connected to an Ethernet port on the network router
Copper cables are less expensive and easier to install but are affected by electromagnetism and don't perform well with small charges
Fiber-Optic Cables offer greater bandwidth, improved security, and are lightweight, but they need expensive optical transmitters and receivers
Wireless Networks use radio waves, microwaves, or satellites to connect devices without cables, each having its benefits and drawbacks
Radio waves can travel over large distances and are relatively inexpensive but transmit less data at one time and are affected by radio stations with similar frequency
Microwaves have a larger bandwidth, can transfer more data at a time, but emitting towers are expensive to build and physical obstacles can interfere
Satellites are cheap for long-distance communication, used for Satellite phones and radio broadcast, but are easy to interfere with and have an expensive setup
Ethernet is the most common wired medium of transmission, used to transfer data between LANs or WANs, with the possibility of data corruption by signal collisions
Bit Streaming is a sequence of digital signals transferred over a communication path at high speeds, requiring a fast broadband connection and some form of buffers for continuous data flow
Two methods of bit streaming are Real-time and On-demand, each serving different purposes in broadcasting and online video viewing
High broadband speed/bit-rate is crucial for downloading and displaying media simultaneously, especially for higher quality content and real-time streaming
Cloud Computing provides on-demand computing services through the internet, offering infrastructure, platform, and software resources, with options like Public and Private clouds
Public clouds are third-party services accessible via a browser, while Private clouds are owned by one organization and not shared with others
Cloud computing requires less technical knowledge, is flexible for scaling, but may have poor data privacy and access issues during bandwidth problems
The World Wide Web (WWW) is a collection of web pages stored on websites, transmitted using protocols across the Internet, a massive network of networks using TCP/IP protocol
Internet is an interconnected network using IP addresses to identify devices, accessed through Internet Service Providers, supporting wired, radio, and satellite communication
Routers connect networks, allowing internal connections between LANs or external connections from LANs to WANs, acting as gateways and firewalls
LAN-supporting hardware includes Switches, Servers, Network Interface Cards (NIC), Wireless NICs, Wireless Access Points (WAP), and Cables for communication
Bridge connects two LANs using the same protocol, storing network addresses for devices between the networks and ensuring message delivery
Repeater regenerates data signals over the network to prevent signal weakening and corruption, ensuring data integrity during transmission
Internet-supporting hardware like Modems allows devices to connect to the Internet via telephone lines, converting digital signals to analog for transmission
PSTN refers to all telephone networks, providing dedicated lines for bi-directional communication between endpoints, even during power outages
Cell phone networks are wireless networks divided into cells served by base stations, using radio waves for transmission and communication