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Multimedia
Introduction
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Created by
Maximiliano P.
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Multimedia
can be in the form of
audio
,
image
,
video
, ...
Video traffic
is the major consumer of
internet bandwidth
Video distributers
(Netflix and YouTube) have distributed, application-level
infracstructure
called
Content Distribution Networks
(CDNs)
How is audio recorded ?
A)
analog signal
B)
sampling rate (N samples/sec)
C)
quantization error
D)
quantized value
4
For audio, each value is represented by
8
bits,
2^8
=
256
possible
quantized values
Receiver
converts quantized audio bits back to
analog
signal
example audio rates
▪ CD:
1.411
Mbps
▪ MP3:
96
,
128
,
160
kbps
▪
Internet telephony
: +5.3 kbps
Video
sequence of images at a
constant rate
,
coding
is used within and between images to reduce the number of
bits
for
encoding
Encoding video techniques
spatial
(within frame): removes
redundant information
to avoid
repetition
temporal
(between frames): only sends frames that
changed
in
value
CBR (constant bit rate)
video
encoding
rate
fixed
VBR (variable bit rate)
video encoding rate changes as amount of
spatial
,
temporal
coding changes
Multimedia networking
streaming
,
stored audio
,
video
conversational voice
/
video
over
IP
streaming live audio
,
video
Streaming
play begins
before
full download, video is transmitted
faster
than audio/video is
rendered
(implies
buffering
at client), (e.g.
Netflix
, YouTube)
Conversational networking
interaction
between humans, conversation needs
low
delay (e.g.
Skype
)
Streaming live
live sporting
event
HTTP (hypertext transfer protocol)
client (browser) requests, receives and displays web objects from server using HTTP protocol
A)
HTTP request
B)
HTTP response