Marketing is about identifying and meeting human and social needs, with one definition being "meeting needs profitably"
Marketing Management involves choosing target markets and getting, keeping, and growing customers through creating, delivering, and communicating superior customer value
Physical goods constitute the bulk of most countries' production and marketing efforts, including canned products, cars, refrigerators, televisions, and machines
As economies advance, a growing proportion of their activities focus on the production of services, including the work of airlines, hotels, car rental firms, barbers, beauticians, lawyers
Marketers promote time-based events like major trade shows, artistic performances, and company anniversaries, such as the Olympics and the World Cup
By orchestrating several services and goods, a firm can create, stage, and market experiences, like Walt Disney World's Magic Kingdom
Places - Cities, states, regions, and nations compete to attract tourists, residents, factories, and company headquarters
Place marketers include economic development specialists, real estate agents, commercial banks, local business associations, and advertising and public relations agencies
Properties are intangible rights of ownership to real property (real estate) or financial property (stocks and bonds), like residential or commercial real estate
Organizations work to build a strong, favorable, and unique image in the minds of their target publics, such as universities, museums, performing arts organizations, and corporations
The production, packaging, and distribution of information are major industries
Every market offering includes a basic productor service that delivers some benefit, with social marketers promoting ideas like "Friends Don't Let Friends Drive Drunk" and "A Mind Is a Terrible Thing to Waste"
Who markets? answer: Marketers and prospects
A marketer is someone who seeks a response—attention, a purchase, a vote, a donation—from another party, called the prospect
Marketers are skilled at stimulating demand for their products, but that's a limited view of what they do
Negative demand - Consumers may dislike a product and even pay to avoid it
Nonexistent demand - Consumers may be unaware of or uninterested in a product
Latent Demand - Consumers may share a strong need that cannot be satisfied by an existing product
irregular demand Consumer purchases vary on a seasonal, monthly, weekly, daily, or even hourly basis
Full demand Consumers are adequately buying all products put into the marketplace
Overfull demand More consumers would like to buy a product than can be satisfied
Unwholesome demand Consumers may be attracted to products that have undesirable social consequences
Traditionally, a "market" was a physical place where buyers and sellers gathered to buy and sell goods
Companies selling mass consumer goods and services spend time establishing a strong brand image by developing a superior product, ensuring availability, and backing it with engaging communications and reliable service
Business Markets Companies selling business goods and services face well-informed professional buyers and must demonstrate how their products will help achieve higher revenue or lower costs
Companies in the global marketplace must decide which countries to enter, how to enter each, how to adapt product and service features, how to price products, and how to design communications for different cultures
Companies selling to non-profit organizations with limited purchasing power need to price carefully, as lower selling prices affect the features and quality the seller can build into the offering
Marketplace is physical, like a store you shop in
Marketspace is digital, like when you shop on the Internet
Metamarket describes a cluster of complementary products and services closely related in the minds of consumers, spread across diverse industries
Needs are basic human requirements like air, food, water, clothing, and shelter
Wants are directed to specific objects that might satisfy the need
Demands are wants for specific products backed by an ability to pay
Stated needs, real needs, unstated needs, and delight needs are different types of customer needs
Value proposition is a set of benefits that satisfy customer needs
A brand is an offering from a known source
Satisfaction reflects a person's judgment of a product's perceived performance in relation to expectations
Distribution channels include warehouses, transportation companies, banks, and insurance companies
Communication channels deliver and receive messages from target buyers, including newspapers, magazines, radio, television, mail, telephone, billboards, posters, flyers, CDs, audiotapes, and the Internet
Supply chain is a longer channel stretching from raw materials to components to finished products carried to final buyers