Human-computer interaction (HCI) is a multidisciplinary field of study focusing on the design of computer technology.
The ideal designer of an interactive system would have expertise in a range of topics:
psychology and cognitive science
ergonomics
sociology
computer science and engineering
business
graphic design
technical writing
psychology and cognitive science to give her knowledge of the user’s perceptual, cognitive and problem-solving skills
ergonomics for the user’s physical capabilities
sociology to help her understand the wider context of the interaction
computer science and engineering to be able to build the necessary technology
business to be able to market it
graphic design to produce an effective interface presentation
technical writing to produce the manuals, and so it goes on
three ‘use’ words that must all be true for a product to be successful:
useful
usable
used
useful – accomplish what is required: play music, cook dinner, write a book, etc.
usable – do it easily and naturally, without danger of error, etc.;
used – make people want to use it, be attractive, engaging, fun
Input in the human occurs mainly through the senses and output through the motor control of the effectors.
There are five major senses: sight, hearing, touch, taste and smell.
sight, hearing, and touch are the most important
Steve Jobs said: “Design is not just what it looks like and feels like. Design is how it works.”
according to Interaction Design Foundation, the goal of creating products that enable the user to achieve their objective(s) in the best way possible.
interaction design (IxD) involves examining and defining the interactions (via an interface – UI) between a system and its user (UX).
Interaction Design
A) UI
B) UX
C) Device
D) User
E) Interaction Design
Good design makes a product useful.
Good design has to satisfy certain criteria, not only functional, but also psychological and aesthetic.
Good design emphasizes the usefulness of a product whilst disregarding anything that could possibly detract from it.
Bad design is one which is not easy to understand, distracting, difficult to use and short lived.
Ten principles of Good Design according Dieter Rams:
Good design is innovative
Makes a product useful
aesthetic
Makes a product understandable
Unobstrusive
Honest
Long-lasting
Thorough down to the last detail
Environmentally-friendly
As little design as possible
Human Computer Interaction involves the study, planning, and design of the interaction between people (users) and computers.
Interaction Design is the practice of:
understanding users' needs and goals
designing tools for users to achieve those goals.
Difference between interaction design and HCI:
IxDis much broader than HCI, because it includes all means of technology, system, and products
HCI concerns interactive computing system.
Human vision is a highly complex activity with a range of physical and perceptual limitations, yet it is the primary source of information for the average person.
We can roughly divide visual perception into two stages: the physical reception of the stimulus from the outside world, and the processing and interpretation of that stimulus.