Decision Making slides

    Cards (53)

    • PURCHASING BEHAVIOUR may be for
      • IMMEDIATE CONSUMPTION - Ice-cream, hamburger
      • STOCK REPLACEMENT - soup
      • PERIOD CONSUMPTION - coffee
      • LONG TERM - house, furniture
      • FUTURE CONSUMPTION - holiday, insurance
      • PAST CONSUMPTION - credit card payment
    • Objectives of Consumer Decision Making
      • To understand how and why people shop
      • To explain different decision making styles
      • To show how understanding consumption styles impacts on segmentation strategy
      • To introduce the concepts of high and low involvement decision making
    • Consumer Decision-Making Styles
      • Quality-consciousness shoppers
      • Brand-conscious shoppers
      • Novelty-fashion-conscious shoppers
      • Recreational shoppers
      • Value-conscious shoppers
      • Impulsive shoppers
      • Confused shoppers
      • Brand-loyal shoppers
      • Apathetic shopper
    • Issues related to purchase and post-purchase
    • Purchase
    • Brand beliefs are formed first by passive learning, then a purchase decision is made, and the brand may or may not be evaluated afterwards
    • Impulse Buying: Not only associated with low-value goods
    • We almost constantly need to make decisions about products, some important and effortful, others automatic
    • Sephora: Changing the way we shop
    • The way we evaluate and choose products varies widely, depending on dimensions such as the degree of novelty or risk related to the decision
    • Impulse Buying: Diminished concern as to consequences
    • IKEA: Changing the way we shop
    • Shopping Motives
      • Diversion, Self-gratification, Physical activity, Sensory stimulation, Social and communication, Peer group attraction, Status and authority, pleasure of bargaining (Tauber, 1972)
      • Adventure shopping, Social shopping, Gratification shopping, Idea shopping, role shopping, value shopping (Arnold and Reynolds, 2003)
      • Compensatory Consumption (Woodruff, 1997)
    • Customer Buying Behaviors Based on Brand Differences & Involvement
    • Pre-purchase awareness of want or need, search/evaluation of information about brands, products, services
    • Consumers are problem-solvers
    • Post-purchase evaluation in use, assuage anxiety, information to other users and potential users
    • Impulse Buying: Consumer experiences sudden, powerful and persistent urge to buy product immediately
    • Consumer decision-making is a central part of consumer behaviour
    • CONSUMPTION BEHAVIOUR may
      • CHANGE OVER TIME
      • CHANGE BY SITUATION
      • VARY BY CONSUMER
    • The decision-making process is complicated due to the sheer number of decisions in a marketplace characterized by consumer hyper choice
    • Impulse Buying: Emotional rather than rational
    • Impact of recession on shopping
    • Consumption
    • Brand beliefs are formed first by active learning, then brands are evaluated, a purchase decision is made, and a comparison of low and high involvement hierarchies is made
    • Types of problem recognition
      • Need recognition - when a current possession malfunctions
      • Opportunity recognition - the desire for something new
    • Research in the field of behavioural economics illustrates that decision-making is not always strictly rational
    • Antecedent states
      Factors that affect a customer's choice, such as mood, time pressure, or disposition towards shopping
    • Today choices are more likely to involve weeding out excess detail rather than searching for more alternatives
    • Issues related to purchase and post-purchase activities
      • Factors affecting a customer’s choice
    • Deliberate vs. accidental search
      Directed learning where consumers actively seek information or more incidental learning where consumers passively absorb information in their day-to-day routines
    • One common belief is that quality can be determined by looking at the price
    • Problem recognition occurs whenever we see a significant difference between our current state of affairs and some desired or ideal state. It is when a consumer recognizes that there is a need to take action.
    • Internal vs. external information search
      1. Internal searches of memory banks help consumers assemble information about different product alternatives
      2. External information searches (advertisements, etc.) help consumers supplement current knowledge
    • Levels of abstraction in categories of dessert
      Levels of categorization
    • Marketers’ role in problem creation
      • Primary demand, encouraging consumers to use products regardless of the brand they choose
      • Secondary demand, encouraging consumers to prefer one brand over another
    • Consumer Decision Process under High Involvement
      1. Problem recognition
      2. Search
      3. Alternative evaluation
      4. Choice
      5. Outcomes
      6. Evaluative criteria
    • Heuristics
      Mental rules-of-thumb used to simplify decision-making and lead to speedy decisions
    • Problem Recognition
      The perceived difference between an ideal and an actual state that motivates the consumer to act
    • Satisfaction leads to positive word of mouth
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