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Fundamentals of Interaction Design
Week 3
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Emmanuel
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Cards (20)
Human
Centred
Design
Emphasizes user needs, involving divergent and convergent thinking for solutions
Design
A proposal that aims to change an existing situation to a preferred situation
Qualitative
Research
Understands people's motivations, feelings, and opinions
Involvement of users
Allows for
expectation
management
and encourages
ownership
in the design process
Brainstorming
A technique to generate numerous ideas and build connections using mind maps
User
research
Involves understanding needs, activities, experiences, and of users
Quantitative
Research
Understands user usage patterns through numerical data
Divergent
Thinking
Generating multiple ideas and inspirations
Test
Stage in design thinking where feedback is obtained from users to identify if the design can be adopted
Prototyping
Creating an experimental design of a new product to test ideas, concepts, and assumptions
Prototype
Developed to test usability and usefulness in the design thinking process
Convergent
Thinking
Refining and narrowing down ideas
Artefacts
Tools and outputs produced throughout the design process
Design
Thinking
An iterative process aiming for a solution or a better understanding of the problem space
Affinity
diagramming
Organizing thoughts, ideas, and observations based on their relationships
Empathise
The first stage of the design thinking process, focusing on understanding people, their context, problems, and needs
Ideate
Stage in design thinking where one generates as many ideas as possible
Role
playing
A simulation of how users will interact with the product
Define
Stage in design thinking where the main problem to design towards is framed and defined
Interaction
Design
Focuses on human needs and behaviors, following a non-linear process