AIS: CHAPTER 01

Subdecks (2)

Cards (38)

  • Information - is Data that have been organized and processed to provide meaning and improve decision-making.
  • Data - are facts that are collected, recorded, stored, and processed by a system. Insufficient for decision making.
  • Goal Congruence - Occurs when components acting in their own interest contribute toward overall goal
  • Goal Conflict - Occurs when components act in their own interest without regard for overall goal
  • System - A set of two or more interrelated components interacting to achieve a goal
  • Benefits of information - include reduced uncertainty, improved decisions, and improved ability to plan and schedule activities.
  • Information system designers - use information technology (IT) to help decision makers more effectively filter and condense Information.
  • Information technology - The computers and other electronic devices used to store, retrieve, transmit and manipulate data.
  • Information Overload - Exceeding the amount of information a human mind can absorb and process, resulting in a decline in decision-making quality and an increase in the cost of providing information.
  • Value of Information - is the benefit produced by the Information minus the cost of producing It
  • costs - include the time and resources spent to produce and distribute the information.
  • Understandable - Presented in a useful and intelligible format.
  • Timely - Provided in time for decision makers to make decisions.
  • Complete - Does not omit important aspects of the events or activities it measures.
  • Reliable - Free from error or bias; accurately represents organization events or activities
  • Relevant - Reduces uncertainty, improves decision making, or confirms or corrects prior expectations.
  • Accessible - Available to users when they need it (timely) and in a format they can use (understandable)
  • Verifiable - Two independent, knowledgeable people produce the same information.