Lesson 3: Local and Global Culture

    Cards (27)

    • VOCABULARY
      • Custom - When the entire group does it
      • Tradition - Similar to custom but is practiced for a long time
      • Folk Culture - Enduring traditional practices of people
      • Popular Culture - Rapidly changing tastes and customs of a group
    • Folk Culture is a group of people in a particular place who see themselves as a collective or a community. Shared experiences, customs, and traits, work to preserve those traits to keep a uniqueness from others.
    • Popular Culture transcends culture. Stretches across the world and who embrace cultural traits such as music, dance, clothing, and food.
    • Heterogeneous People are of the diverse population
    • Folk Music tend to have anonymous sources from unknown dates through multiple hearths tells story about daily activities.
    • Pop Music has a known originator that results from more leisure and more capital. Written by specific individuals for the purpose of being sold to a large number of people.
    • Cultural traits diffuse through contagious diffusion and hierarchical diffusion.
    • Contagious Diffusion is where innovation spreads outward through direct person to person contact. There is no jumping.
    • Hierarchical Diffusion is where innovation spreads from one power node to another jumping over intervening areas.
    • Folk Culture tends to diffuse slowly primarility though physical relocation of individuals.
    • Pop Culture tends to diffuse rapidly primarily through hierarchical diffusion from the nodes.
    • Through how do folk culture diffuse?
      Physical relocation of individuals
    • Through how do pop culture diffuse?
      Hierarchical diffusion from the nodes
    • The hearths of popular culture begins with an idea and contagious diffusion.
    • Hearths of Popular Culture
      • Companies create or manufacture popular culture (MTV, Networks, etc.)
      • Individuals create or manufacture popular culture (games, songs, dance, etc.)
    • What do individuals create or manufacture popular culture?
      Games, songs, dance, etc.
    • Customs are the practices that a group of people routinely follows. Local cultures are sustaines by maintaining customs.
    • Material Culture are things a group of people construct. Some examples are art, houses, clothing, sports, dance, and food.
    • Nonmaterial Culture are the beliefs, practices, aesthetics, and values of a group of people.
    • Local Culture Goals
      • Keeping other cultures out to avoid assimilation (Create a boundary around itself)
      • Keeping their own culture (Avoid the adoption of customs by other cultures)
    • Keeping other cultures out to avoid assimilation
      Create a boundary around itself
    • Keeping their own culture
      Avoid the adoption of customs by other cultures
    • Urban Local Cultures
      • Can create ethnic neighborhoods within cities
      • Creates a space to practice customs
      • Can clusyer business, house of ownership, schools to support local culture
    • Distance Decay is the likelihood of diffusion decreases as time and distance from the hearths increases.
    • Example of Distance Decay is there is less odds of finding or learning the Adobo or hear Filipino language the further you get from the Southeast Asia (Philippines)
    • Syncretism is the fusion of old and new to create a new cultural trait.
    • Rural Local Cultures
      • Migration into rural areas is less frequent
      • Can better separate their culture from others and from popular culture
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