biomechanics

Cards (18)

  • mass(kgs)

    a measure of how much matter is in an object. remains the same regardless of the gravity acting on the object.
  • inertia
    the tendency of an object to resist change in its state of motion
  • force
    a 'push' or 'pull' with the objective of changing the state of motion of the object
    force= mass x acceleration
    unit- newtons
  • momentum
    the amount of motion an object has and its resistance to changing that motion
    momentum= mass x velocity
    unit- kg m/sec
  • conservation of momentum
    the total momentum of objects before a collision is equal to the total momentum of the objects after the collision.
    eg.
    the total momentum of a golf club and ball before collision is equal to the total momentum of the club and ball after the collision
  • summation of momentum - simultaneous
    involves all body parts acting together at the same time to generate force (sprint start)
  • summation of momentum - sequential
    involves all body parts contributing in sequence to generate force (golf drive)
    principles of sequential force summation-
    -use as many body parts as possible
    -start with larger(slower) body parts and move to smaller(faster) body parts
    -ensure a stable base for the next body part to accelerate from
    -correct timing/sequential
    aim- increase velocity on release
  • impulse
    the change in momentum of a body
    impulse= force x time
  • angular momentum
    the amount of angular motion possessed by a body
    angular momentum= moment of inertia x angular velocity
  • moment of inertia
    an object's reluctance to rotate
    moment of inertia= mass x radius2

    The location of the mass is important in reducing or increasing an objects moment of inertia​
    • mass closer to axis of rotation = easier to rotate​
    • mass further from axis of rotation = harder to rotate
  • torque
    the tendency of an object to rotate
    torque= force x lever arm
  • lever arm
    distance from axis of rotation to line of force
  • distance
    linear- path travelled from start to finish, regardless of direction (m)
    angular- sum of all angular changes a body undergoes (degrees)
  • displacement
    linear- change of position from initial to final
    angular- difference between the initial and final angular position (degrees)
  • linear speed and velocity
    speed- ratio of the distance covered in the time taken
    = distance / time
    velocity- ratio of displacement to the time taken
    = displacement / time
    both (m/sec)
  • angular speed and velocity
    speed- angular distance covered in the time taken
    = angular distance / time
    velocity- rate of change of angular displacement over time
    = angular displacement / time​
    both (degrees/sec)    
  • linear acceleration
    change in velocity in a given period of time
  • angular acceleration
    change in angular velocity in a given period of time