When light reflects from an uneven surface, the light reflects off at all different angles and you get a diffuse reflectiom.
When light reflects from an even surface, the light reflects off at the same angle and you get a clear reflection.
Law of reflection:
Angle of incidence = Angle of reflection
The angle of incidence is the angle between the incoming wave and the normal.
The angle of reflection is the angle between the reflected wave and the normal.
Waves travel at different speeds in substances which have different densities.
Electromagnetic waves travel more slowly in denser media.
Sound waves travel faster in denser substances.
If the second material is denser than the first, the refracted ray bends towards the normal - this is because it slows down. The angle between the refracted ray and the normal is smaller than the angle of incidence.
If the second material is less dense than the first, the angle of refraction is larger than the angle of incidence - this is because it speed up and bends away from the normal.
Every transparent material has a refractive index.
The refractive index of a transparent material tells you how fast light travels in that material.
Refractive index formula:
refractive index = speed of light in a vacuum / speed of light in that material
Refractive index formula:
n=c/v
The refractive index is always a number larger than one. It has no units because it's a ratio.
The higher the refractive index, the slower the speed of the light.
The speed of light in air is about the same as in a vacuum, so the refractive index of air is 1.00.
Snell's Law says that when an incident ray passes into a material:
n=sin(i)/sin(r)
Light going from a material with a higher refractive index to a material with a lower refractive index speeds up and so bends away from the normal.
The critical angle is the angle of incidence that produces an angle of refraction of 90º.
If the angle of incidence is less than the critical angle: most of the light passes out but a little bit is internally reflected.
If the angle of incidence is equal to the critical angle: the emerging ray comes out along the surface. There's a lot of internal reflection.
If the angle of incidence is greater than the critical angle: no light comes out. It's all internally reflected.
Snell's law to find critical angles:
sinC=1/n
The higher the refractive index, the lower the critical angle.