Physics Yr 11 Term 1

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    • To calculate µ:µ=µ =frictionalforce/normalforce frictional force/normal force
    • To find mew:
      Step 1: find the weight of the object, weight = massgravity
      Step 2: using the weight, find the normal force which is same magnitude as weight, however, opposite direction
      (For next step, frictional force should be given)
      Step 3: plug it into the equation of mew= frictional force/normal force
    • Static friction kinetic friction
    • Amount of minimum force over time required in the sense of friction
    • Accuracy: the amount of error (can be percentage or absolute) in an experiment, also referring to how sensititive the measuring device used was
    • Percentage error:
    • Reliability: Conducted the experiment multiple times AND achieved similar results each time
    • Validity: most amount of controlled variables were kept throughout the experiment and the experiment took the appropriate measure to reach the hypothesis
    • Accuracy, validity, and reliability are only used for discussions in a report/depth study/discussion question
    • Newton's first law: law of inertia, any object at rest or in motion will stay in rest or motion unless acted on by an external unbalanced force
    • Newton's second law: Force = massacceleration
    • Newton's third law: every action has an equal and opposing reaction
    • For qualitative answers, ensure to use: 1. Effect: the experiment which was conducted
      2. A conjunction: "this happened due to" "because" "as a result of"
      3. Cause: the most relevant corresponding law(s) which reinforce the statement
    • For Force = massacceleration, ensure that mass is in kg, and acceleration is in m/s² for force to be in newtons
    • A force is always a vector. It can be,
      Contact and non contact
    • Adding vectors in 1D: you have single digit IQ of you can't do this
    • Adding vectors in 2D:
      For magnitude: use Pythagoras' theorem
      For direction: use tan-¹
    • DT, VT, AT
      .
    • Speed: distance/time
      Velocity: displacement/time
    • Absolute error: experimental value - theoretical/true value
    • s: displacement
      u: initial velocity
      v: final velocity
      a: acceleration
      t: time
    • Relative motion in 1D: basically adding vectors in 1D
    • Relative motion in 2D: V(B rel A) V(BG) - V(AG) OR JUST STATED AS, V(B)- V(A) draw a vector diagram according to this
    • V(B rel A) = -V(A rel B)
    • In third perspective views, from a floating observer, simply do vector addition in 2D
    • To resolve vectors, simply find X and y value for them, so, for horizontal component, it is Fcostheta, for vertical components, it is Fsintheta
    • For object thrown up, vertical motion shows as follows:
      When object drops, a = 9.8 m/s²
      When object's s value is max, v = 0
      When object falls to the ground or thrower's hand, v = 0 and s = 0
    • What is velocity and displacement when an object goes back to rest?
      v = 0 and s = 0
    • In inclined planes, normal force is mgcostheta, acceleration downwards is mgsintheta. If the object is not moving, then the acceleration is either less or equal to the static friction.
    • Mew in inclined plane is simply tantheta
    • If the object on an inclined plane is attached to a string, the tension in the string is the same as the acceleration (mgsintheta)
    • Static equilibrium: object is at rest, unmoving
      Dynamic equilibrium: object has a constant velocity, moving
      For both, the net force will still be 0
    • When object is at rest, is friction static?
    • Static equilibrium: object is at rest, with Net force =0
    • When object is in static equilibrium,
      1. estabush all forces = 0
      2. Resolve the vectors of T, & T₂
      3. Establish that vertical vectors of T, & T₂ added = mg
      4. Establish that (generally) horizontal vectors equal each other
      5. Manipulate the equation to isolate one T and substitute that into the vertical equation
      6. Use mg. to find the answer
    • Forces in systems. ex pulleys, assume no friction in them
    • Tension is on all sides of the string in pulleys
    • When the object & moving, in a pulley system that is off a bench, F= ma, however, F=m₂g(since that is the net force) and m=(m₂+m1) and a is usually what is found in such equations
    • Tension for forces in systems usually refers to T = W-Fnet
    • For suspended masses: 

      .
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