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MICE
Midterms
06
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Created by
Angelica Igdalino
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Cards (39)
Event organization's
vision
and
mission
What the event aims to achieve
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Event objectives
The goals the event is trying to accomplish
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The concept satisfies the
objectives
set
in
accordance
with the requirements of the client
The event will be successful
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Target audience
Who the event is aimed at and what their expectations are
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Expected attendance
How many people are expected to attend the event
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Event timing
and location
When and where the event will take place, and whether the concept is applicable
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Event duration
How long the program will last
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Event budget
The available funds for the event
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Keeping the program
exciting
and
interesting
Ensuring the event maintains audience engagement
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Contingency plans
Activities or plans to address any problems that may arise
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Major components of an event program
Main
focus
Secondary
focus
Support
activities
Ancillary
activities
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Main focus
The main attraction that draws the audience, in line with the event theme
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Secondary focus
Similar or different entertainment/activity to the main attraction that appeals to the core audience
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Support
activities
Different entertainment/activity to the main attraction that still appeals to the audience and fits the event theme
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Ancillary activities
Additional fillers or things for the audience to do during the event
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Pre-event research
Gathering information on the client's brand, event history, and potential risks to plan the event effectively
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Work
breakdown structure
(WBS)
A tool to guide the events team in conceptualizing the whole event program
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Program
A schedule of activities during an event, an external document for organizers, speakers, entertainers, performers, and attendees
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Parts of a program
Time
Activity
Person-in-Charge
(PIC)
Venue
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Sequence guide
A more detailed internal document that includes contingencies and further explanation to serve as an event organizer's guide
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Parts of a sequence guide
Time
Duration
Activity
Audio
Lights
Video
Person-in-Charge
Notes
/
Remarks
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Recorded music
Ready-made audio material that can be played repeatedly as background music or accompaniment
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Live music
Raw, unrecorded music created directly by the performer or entertainer during the actual performance
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Live feed
A specific cameraman's or videographer's shot to be shown on the screen or video wall
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Moving logo
Animation of the event logo or title played on loop and flashed on the screen or video wall
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PowerPoint presentation
Used for character generation, speaker's slides, and teleprompter slides
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Sponsor video
Prepared audio-visual material from the event sponsors, shown at a certain time or part of the event program
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Same-Day Edit
(SDE) video
Collaborative video output documenting impactful, remarkable moments of the event
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Storyline
The plot of activities designed in an event program, guiding the connection between one activity/segment and the other
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Segments
The parts of the program that divide the whole storyline, creating a clear beginning, middle, and end
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Dynamics
The arrangement and execution of program elements to sustain audience interest and encourage a positive attendee experience
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Breaks
Time required between parts of the program for attendees to relax or eat, and for performers to rest or prepare
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Movement
time
Time required for people to transfer from one program element to another
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Opening ceremony
The start of the event, in the form of a march, parade, or performance, to draw people into the venue
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Performer
relocation
Time required for the same act/artist to rest or relocate between performances
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Equipment relocation
Time required for shared or limited equipment to be transferred
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When conceptualizing a program, try to see the
performances
or work of acts/entertainers before booking them, or look for references and portfolios
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Visiting other events can help the event organizer
adapt
or
pick
up
ideas to fit the event being planned
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Building a
database
or list of potential acts can be a handy resource for the future
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