Newton's 1st law of motion --> An object will remain at rest or continue to move with constant velocity unless acted upon by a resultant force
Newton's 3rd law of motion --> When two objects interact, they exert equal & opposite forces on each other
When two objects interact, the pair of forces produced will always be equal & opposite
The forces acting in the interacting objects are always of the same type
Momentum = mass x velocity
A group of interacting objects is referred to as a closed system
For a system of interacting objects, the total momentum in a specified direction remains constant, as long as no external forces act on the system
The total momentum before & after the collision is the same
Investigating momentum:
A linear air track is ideal because a cushion of air minimises the friction between the gliders & track, but trolleys & a horizontal runway also work
The velocity of each object is determined with a motion sensor & a laptop, light gates & a digital timer, ticker timers, or simply a stopwatch to measure the time taken to cover a known distance.
Elastic collisions:
Momentum is conserved
Total energy is conserved
Total kinetic energy is conserved
Inelastic collisions:
Momentum is conserved
Total energy is conserved
Total kinetic energy is not conserved
Newton's 2nd law of motion --> The net (resultant) force acting on an object is directly proportional to the rate of change of its momentum, and is in the same direction
Conserving momentum in collisions:
The net force acting on the objects in this closed system is zero
According to Newton's 2nd law rate of change of momentum/ change in time = 0
The change in momentum of both objects must be zero therefore the total momentum of the objects doesn't change
Momentum is always conserved
net force = rate of change of momentum
The product of force & time is equal to the change in momentum
Impulse of a force --> the product of force and the time for which this force acts on an object
impulse of a force = change in momentum
Force-time graphs:
the area under the graph is equal to Ft, which is the impulse of the force or the change in momentum of the object
the area under a force-time graph is always equal to the change in momentum, even when the force is changing
Adding momentum:
An object A moving to the right with momentum p, it collides with a stationary object B
After the collision, A & B move off in different directions with momenta p1 & p2 respectively
Since linear momentum must be conserved, the vector sum p1 & p2 (total final momentum) must be equal to p (initial momentum)
Resolving momentum:
The momentum in any direction must be conserved. In this case the momentum must remain the same in the x direction & y direction
x direction : total initial momentum = total final momentum
m1v0 = m1v1 x cos theta + m2v2 x cos theta
y direction : total initial momentum = total final momentum