Motor control and learning

Cards (39)

  • Motor control involves the study of the neural, behavioral, environmental, and synergistic mechanisms responsible for human movement and stability.
  • Motor learning is the study of the processes involved in acquiring motor skills and of the variables that promote or inhibit such acquisition.
  • Edgar dale - cone of experiences, execute then order
  • In defining motor skills, we said that they are movement capacities that are learned rather than gained through normal growth and development.
  • Learning is a relatively permanent change in a person’s ability to execute a motor skill as a result of practice or experience doing a skill.
  • PERFORMANCE- is the execution of the skill.
  • Inferences must be accurate
  • FINE MOTOR SKILL
       - Involving very precise movements normally accomplished using smaller musculature
  • GROSS MOTOR SKILL
       - Places less emphasis on precision and is typically the result of multi-limb movements
  • DISCRETE
       - Beginning and end points are clearly defined
  • SERIAL 
       - Composed of a number of discrete skills whose integrated performance is crucial for goal achievement
  • CONTINUOUS 
       - Beginning and ending points are arbitrary
  • CLOSED SKILL
       - Environmental context is stable and predictable (does not change from trial to trial)
       - Consistency is the objective 
       - Technique refinement is emphasized
  • OPEN SKILL
       - Performer must adapt performance to the ever changing environment. 
       - Practice should emphasized responding to the changing demands
  • Self (internally) Paced Skills - the performer decides when the skill starts and the rate of procession.
  • Externally Paced Skills - the control of these skills is not determined by the performer but by the environment – often opponents that the performer must react to.
  • Simple Skills - they involve little decision making, have a low perceptual load but can remain difficult to learn and perform.
  • Complex Skills - they have a high perpetual load, involve lots of decision making and significant use of feedback, and contain many sub-routines.
  • Fixed practice is drilling a specific movement repeatedly, which allows the motor sequence to be perfected. Ideal for closed, interactive & coactive skills.
  • Individual- perform in isolation
  • Coactive - perform with others
  • Interactive - perform with other, direct confrontation
  • Variable practice is training a skill using a variety of techniques. This is effective for developing skill and adaptability, and is vital for open & interactive skills.
  • Massed practice is training a skill until it’s been fully learned, with no break. This is good for athletes possessing high levels of fitness, and is suited for fixed practice.
  • Distributed practice is training interspersed with rest, or another skill. This is more appropriate for athletes with lower fitness levels, and useful for variable practice.
  • Cognitive stage - mental
  • Associative stage - body involvement
  • Autonomous stage - performed repeatedly
  • Transfer of learning - relate and connect
  • Vertical learning - continuous, can notice the error
  • Horizontal learning - right the error
  • Negative learning - error noticed by other and yourself, but your choice to correct the error
  • Zero learning - no information learned
  • Edward thorndike - if you did A situation, you can do B situation, especially if alike and similar
  • John locke - blank slate
  • Edgar dale - learning through senses, observation and actions
  • Albert bandura - social experiment theory, imitation
  • Charles judd - if did A, then can do B thing, similar and alike
  • Solomon and perkins, 1988
    low-road transfer, automatic
    high-road transfer, “mindfully” conscious