skill acquisition

Cards (44)

  • the difficulty continuum includes simple and complex skills
  • the enviromental factors continuum includes open and closed skills
  • the pacing continuum says a skill can be internally or externally paced
  • the muscular involvement continuum involves gross or fine skills
  • the continuity continuum involves discrete, serial and continous skills
  • the organisation continuum puts skills between high and low
  • something is a complex skill if it is technically difficult and involves many decisions like catching a cricket ball at slip
  • a skill is externally paced if an external stimuli starts the movement or skill like recieving a serve
  • a skill is discrete because it has an end like a penalty
  • a skill is serial if it has a few sub routines like a triple jump
  • a skill is continous if it does not end like cycling
  • a skill is high organisation if its sub routines cant be split up like dribbling
  • an advantage of whole practice is it can develop kinesthesis
  • a disadvantage of whole practice is that it can be demotivating for a cognitive learner
  • an advantage of part practice is that it is good for building confidence
  • a disadvantage of part practice is it requires lots of info processing
  • intervening variables are part of the cognitive theory of learning they are the mental processes that happen between the stimulus and the response
  • insight learning is a type of learning that involves problem solving using previous experiences
  • a cognitive learner will use lots of trial and error as no kinesthesis exists
  • an associative learner will see a reduction in trial and error
  • an autonomous learners movements will be fluent, accurate and automatic
  • one advantage of verbal guidance is it uses questioning techniques another is that it can be quick
  • a disadvantage of verbal guidance is info overload for cognitive learners and its not great by itself
  • one advantage of visual guidance is that it helps create a mental image and is good for beginners
  • a disadvantage of visual guidance is that the demo could be unclear or too quick to process
  • one advantage of mechanical guidance is that it helps increase confidence it can also reduce fear
  • a disadvantage of mechanical guidance is performer could become over reliant another can lead to false sense of kinesthesis
  • advantage of manual guidance boosts confidence another is promote kinesthesis
  • disadvantage of manual guidance is that performer could become over reliant or feel uncomfortable
  • a coach can give effective feedback by making it short, immediate and have meaning to individual
  • negative transfer happens when a performer is confused or if the practice conditions are different to game situation
  • you can optimise positive transfer by making practice game related, teaching similar skills together or use positive reinforcement when it occurs
  • thorndike's laws include: law of exercise, law of readiness and law of effect
  • in the levels of processing model info must be deeply processed and have meaning to be remembered
  • the structural level of the LOP model is when a person pays attention to what words look like
  • the phonetic level of the LOP model is when a person focuses on how the word sounds
  • the sematic level of the LOP model is when a person considers the actual meaning of the info this is when info is truly remembered
  • enviromental skills are
    open and closed
  • in the pacing continuum skills are
    external or internally paced
  • continuity continuum includes
    discrete, serial and continous