Key Terms

Cards (32)

  • Place - A portion of space with changing characteristics over time
  • Space - Exists within or between places
  • Life cycle - Series of changes in an organism's life, including reproduction
  • Globalisation - Integration of people's lives with economic, social, political, and environmental aspects
  • Time-space compression - Processes reducing distance between places
  • 24 hour city- Place with constant activity on the streets
  • Informal representations of a place - Includes films, TV, Soaps, composers, and photography
  • Formal representations of a place - Includes census data
  • Social inequality - Uneven distribution of opportunities and rewards among social groups
  • Quality of life - Measure of well-being including healthcare, education, and leisure access
  • Standard of living - Access to income and material items like clothes, water, and housing
  • Absolute poverty - Earning less than $1.25 per day
  • Relative poverty - Measure of poverty relative to income spread in the population
  • Gini coefficient - Assesses income inequality within a country (0.0 = equal)
  • Housing tenure - Financial arrangements for living in a house (Renting, mortgage, council housing)
  • HDI - Composite statistic of life expectancy, education, and per capita income
  • Global shift - Manufacturing relocation to countries with cheaper labor and materials
  • Recession - Temporary economic decline with reduced trade and industrial activity
  • Boom - Period of increased commercial activity associated with innovation
  • Player - Individual or organization influencing actions or decisions (stakeholder)
  • NGO - Non-governmental organization
  • Foreign Direct Investment (FDI) - Inward investment by a foreign company in a country
  • Reimaging - Creating a new mental image of a place through cultural elements
  • Rebranding - Marketing to give a place a new identity for investment
  • Regeneration - Long-term process improving economic, social, and environmental aspects of a place
  • Brand artefact - Physical environment representing a brand
  • Brand essence - Experience people have in a place
  • Blandscape - How a place positions itself against competitors for investment
  • Market-led (rebranding) - Private investors rebranding a place
  • Top-down (rebranding)- Large organizations rebranding a place
  • Flagship development - Large one-off property projects stimulating further investment
  • Legacy (rebranding) - Investment in a place post major sporting event