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Psychology Y12
Learning approach
operant conditioning
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Cards (33)
Operant conditioning
A type of learning where behaviour is acquired + maintained based on its
consequences
Reinforcement
Increases
likelihood
of observed behaviour being
repeated
Punishment
Decreases
likelihood of observed behaviour being
repeated
Positive reinforcement
Carrying out a behaviour to receive a
reward
Negative reinforcement
Carrying out a behaviour to avoid
negative
consequences
Behaviour are repeated when they lead to positive consequences (form of
reinforcement
such as
rewards
)
Positive consequence
: behaviour increases the chances of doing it again
Negative consequence:
avoid
doing behaviour
Primary reinforcer
An innately
reinforcing
stimulus, often satisfies a
biological
need
Secondary/Conditioned reinforcer
A stimulus that gains its
reinforcing power through
its association with a
primary reinforcer
Shaping
Operant conditioning procedure in which
reinforcers
guide behavior towards
desired
target behavior through successive approximations
Positive punishment
A
negative
stimulus is added in order to prevent a
behaviour
Negative punishment
Taking away something
positive
as a
punishment
Punished behavior
is suppressed, not
forgotten
Punishment
does not teach appropriate
behavior
Punishment
causes unwanted behaviors to
reappear
in its absence
Punishment justifies
pain
to others
Physical punishment may increase aggressiveness by modeling
aggression
as a way to
cope
with problems
Punishment is sometimes accompanied by
unseen benefits
(learn that it is a way to get
attention
)
Continuous reinforcement
An animal/human is
positively reinforced
every time a specific
behaviour
occurs
Continuous reinforcement
Response rate is
SLOW
, extinction rate is
FAST
Fixed ratio reinforcement
Behaviour is
reinforced
only after
behaviour
occurs a specified number of times
Fixed ratio reinforcement
Response rate is
FAST
, extinction rate is
MEDIUM
Fixed interval
reinforcement
One
reinforcement
is given after a
fixed
time interval providing at least one correct response has been made
Fixed interval reinforcement
Response rate is
MEDIUM
, extinction rate is
MEDIUM
Variable ratio reinforcement
Behaviour is
reinforced
after an
unpredictable
number of times
Variable ratio reinforcement
Response rate is
FAST
, extinction rate is
SLOW
Variable interval
reinforcement
Providing one correct response has been made,
reinforcement
is given after an
unpredictable
amount of time has passed
Variable interval reinforcement
Response rate is
FAST
, extinction rate is
SLOW
Fixed-ratio:
Reinforces
a response only after a specified number of
responses
, e.g. Buy 10 coffees, get one free
Variable-ratio: Reinforces response after an
unpredictable
number of responses, e.g.
Slot
machines
Fixed-interval: Reinforces a response only after a specified time has
elapsed
, e.g.
Weekly
pay checks
Variable-interval: Reinforces a response at
unpredictable
time intervals, e.g. Pop quizzes