Topic 8-decision making

Cards (17)

  • Expected value (EV): average outcome if a scenario is repeated many times. Calculated using probabilities and values of possible outcomes
  • Prospect theory:
    • people do not make decisions based on expected values, probabilities, and absolute outcomes
    • people make decisions based on subjective utility, decision weights, and relative outcomes
  • Subjective utility:
    • people transform objective value into subjective utility
    • Diminishing marginal utility
    • subjective utility increases more slowly than objective value, especially at large values
  • Loss aversion: losses loom larger than gains
  • Utility function = diminishing marginal utility + loss aversion
  • Decision weight:
    • people transform objective probability into subjective decision weights
    • small probabilities are overweighted
    • large probabilities are underweighted
  • Framing effect: people make decisions based on gains and losses relative to a point of reference, not based on absolute outcomes
    • changing the way a question is asked to create a different point of reference leads to different valuations and thus different choices
  • Learning driven by rewards:
    • activity of midbrain dopamine neurons is related to reward
    • but dopamine neurons do more than simply report occurence of reward:
    • they code deviations from predictions about time and magnitude of reward
  • Reward prediction error: The difference between the actual reward and the predicted reward
  • Dopamine and reinforcement learning:
    • we are continuously predicting expected future rewards
    • we take actions to maximize future rewards
    • when we receive information that violates our expectations, it generates a reward prediction error
  • Reinforcement learning and addiction:
    • opioids physiologically trigger the release of dopamine
    • this is misinterpreted as a reward prediction error signal
    • thus, opioids, hijack the reinforcement learning mechanism
  • Ventromedial prefrontal cortex patients:
    • perform normally on IQ tests
    • seem to make poor decisions in life
  • Iowa gambling task and VMPFC patients:
    • conceptual knowledge alone did not lead to good decision making
    • predictions of expected emotions were necessary for good decision making
    • epected emotions preceded concptual understanding
    • patients with damage to VMPFC could not generate expected emotions
    • immediate reward > long-term outcomes (temporal discounting)
  • Prefrontal cortex functions:
    • maintenance and updating of goals
    • inhibition of prepotent actions
    • shifting between rules, sets, and tasks
    • monitoring and adjusting performance
    • integrating multiple sources of value
  • Rostral/caudal: abstraction
    • Rostral
    • complex, abstract, long timeframe
    • Caudal
    • simple, concrete, short timeframe
  • Ventral/dorsal: what vs where
    • Ventral
    • what, why, meaning oriented
    • Dorsal
    • where, how, action oriented
  • Medial/lateral: emotion vs cognition
    • Medial
    • hot/affective
    • value-based
    • internal/body-oriented
    • Lateral
    • cold/cognitive
    • feature-based
    • external/environment-oriented