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psych 1f03
instrumental conditioning
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instrumental conditioning
learned contingency
between behavior and
consequence
law of effect
behavior with
positive consequence
is
stamped in
/
used a lot
behavior with
negative consequence
is
stamped out
reinforcer
stimulus
is presented
after response
that
impacts frequency
that
responses
are
performed
presentation
of
positive reinforcement
(reward training)
increases behavior
removal
of
negative reinforcement
(escape training)
increase behavior
presentation
of
negative reinforcement
(punishment training)
decrease behavior
removal
of
positive reinforcement
(omission/time-out training)
decrease behavior
auto-shaping
gradual modification
of behavior by rewarding particular response
only works with
simple behaviors
without external guidance
shapes by successive approximation to desired behavior
rewards successive steps
chaining
used to
develop sequence of behavior
each behavior is
reinforced
with
opportunities
to perform next behavior in sequence
reinforces behavior as long as it's
performed in the defined order
behavior and order are set prior to training
discrimination stimulus
(
SD
or
S+
)
signal when the
contingency
between a particular
behavior
and
reinforcement
is (un)
valid
S[
delta
] or S-
indicated when
contingency relationship
is
not valid
(not
rewarded
)
continuous reinforcement
(CRF)
response elicits
reinforcement
at
every trial
rare
partial reinforcement
(PRF)
more common
fixed ratio, fixed interval, variable ratio, variable interval
ratio
per number of responses
based on
number of responses
made by subject
interval
time
based on
amount of time
since the last response was reinforced
fixed
constant
conditions
are
consistent
across trials
variable
random
(
ratio
/
interval
schedule
)
rewards follow
variable
amount
work
/
time
fixed ratio (FR-#)
pause and run patter
procrastination during pause
variable ratio
(VR-#)
more/same reward
for
less work
creates
more motivation
for responses
fixed interval
(
FI-#
)
scallop pattern
after reinforcement there is a
low period
when
responses stop
then
slowly pick up
again
responses
peak
just
before reinforcement
variable interval
(VI-#)
steady rate
to make sure
not to miss
opportunity for
reinforcements