ONLINE PLATFORM - is a group of technologies especially created to support other technologies in the online environment.
ONLINE PLATFORM - It is a tool which a user can use to launch
his/her ICT content into the web.
SOCIAL MEDIA SITES - These provide avenues in which one can share ideas, videos, pictures, and other multimedia content.
CLOUD SERVERS - Provide a platform in
which one can save and retrieve all their data or files as long as there is an internet connection.
VIDEO SHARING SITES - Provide the platform from which a user can share their videos.
WEBSITE BUILDERS - These websites enable users to create their own website or
webpage
UNIQUENESS - A website must not appear as a duplicate of another website. It makes website branding easy.
SIMPLICITY - Put only what is needed. Avoid including a lot of elements that may distract the visitors. Avoid over-designing.
CONSISTENCY - Every page of the website must be uniform. Ideally, website elements must be consistently used in all webpage
UNDERSTANDABILITY - Ensure the text is readable by making the style and size
ideal for the design of the website.
PLATFORM COMPATIBILITY - A designer must ensure that a website can easily be
accessed and navigated in different platforms.
VISUALITY - A designer must ensure
the appropriate color combination is used in designing websites. it can attract the viewer.
INTERACTIVITY - An effective webpage allows a visitor to interact or engage with the webpage. Comments and discussion sections are examples of this.
FAST LOADING CAPABILITY - A website must easily load on any device. Use only needed images, preferably optimized, to lessen the loading time of your website.
ACCESSIBILITY - Ensure that a visitor can easily browse the different parts or pages of your website.
COMMUNICATIVENESS - The main objective of a website is to communicate
Information.
BOUNCE RATE - The number of visitors who immediately leave a website without reaching the website's goals
CONVERSION RATE - Is the number of users who completed your website goal (purchase a product, subscribe to your newsletter, follow your posts)
END-USER - An individual who uses hardware or software programmed or designed by another person who does not support that product.