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Computer Science
Paper 1
1.1 Systems Architecture
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CPU
Central Processing Unit
CPU
Processes
instructions
and
data
that make the system work
Inside the CPU
Performs math and logic
calculations
Components inside the CPU
Arithmetic Logic Unit
(ALU)-perform logic operations and, or, not
Control Unit
(CU) coordinates the FDE cycle
Cache
Fast
,
small
memory that holds frequently used data
Registers
Memory Address Register
(MAR)-stores the address where data/instruction will be fetched
Memory Data Register
(MDR)-stores the instruction/data that has been fetched
Program Counter-stores
the address of the next instruction to be executed
Accumulator-stores
the results of arithmetic calculations
Von Neumann
architecture
System where the CPU runs programs stored in
memory
FDE
cycle
1. Fetch-instruction is fetched from
memory
using the
address
in program counter
2. Decode-instruction in the
MDR
is
decoded
by the CU
3. Execute-instruction is
performed
/carried out, additional
data
is fetched
CPU
characteristics
Clock
Speed
- controls how many FDE cycles can be processed per second (Hz)
Number
of
Cores
- each core can execute one instruction at the same time
Cache
size
- larger cache holds more regularly used items, faster than RAM
Overclocking
Making CPUs run at a higher clock speed than the factory-set rate, can cause
overheating
and
damage
Embedded systems
Computers built into other devices,
dedicated
to a single task, more
efficient
than general purpose computers
RAM
Random Access Memory, used as the main memory in a computer,
volatile
memory that requires
power
to retain data
ROM
Read Only Memory, non-volatile permanent memory that can only be
read
Virtual memory
Secondary
storage used as extra
RAM
Hardware
CPU
, motherboard, monitor, printer
Software
Operating
system, programs, applications