Fossil fuels are a finite resource, meaning that they cannot be replaced once extracted from the ground
In 2015, 80 per cent of energy consumed in the world came from fossil fuels
In early 2018, the UK's dependence on fossil fuels was at a low of 77 per cent
Examples of fossil fuels
coal
naturalgas
oil
Coal used for electricity generation
1. Burning of coal, usually crushed first
2. Heating water to form steam
3. Steam builds up pressure and spins a turbine
4. Turbine connected to an electrical generator
Coal
Enough coal on Earth to last hundreds of years
Produces high amounts of energy
Coal
Produces carbon dioxide when burned, contributing to global warming
Damage is caused to natural land when mining takes place
Natural gas
Emits less carbon dioxide than coal or oil
The UK has shale gas deposits
Natural gas
Gas is highly flammable - if there is a gas leak, an explosion can easily happen
Extracting gas might cause the pollution of water
Oil
A small amount of oil can produce a lot of energy
It is relatively easy to store and transport
Oil
Creates significant air pollution when burned
Considerable impact on water, land use and disposal
Modern material
A material that has been developed through the invention of new or improved processes to improve the properties of the material, eg to make them stronger, faster, lighter and tougher
Modern materials
Concrete
Aluminium
Steel
Graphene
A single carbon layer material which is hypothetically 100 times stronger than steel
Could provide body armour that is bulletproof, invisible and almost weightless
If the whole of Wembley Stadium was covered in a layer of graphene, it would be almost invisible and be unbreakable, yet it could all be lifted it with one finger
Liquid crystal displays (LCDs)
Use the light-modulating properties of liquid crystals to display an image
Liquid crystals
Are between a liquid and solid state
When charge is applied, the shape changes to either block light or let light through
Organic light-emitting diodes (OLEDs)
Allow devices to be thinner and lighter than LCDs
More expensive as each pixel is its own light
Allow for thinner panels and better colour and contrast
Nanomaterials
Tiny particles of 1 to 100 nanometres (nm) that can be used in thin films or coatings
Nanomaterial applications
Oleophobic coatings on smartphone screens that repel greasy fingerprints
Hydrophobic materials that repel water
Breathable fabrics
Allow body moisture to evaporate away from the body, through the use of a breathable membrane laminated between layers of fabric, whilst still remaining waterproof
Breathable fabric examples
Gore-Tex
Permatex
SympaTex
The systems approach to designing with programmable electronic devices is vital in understanding how today's electronic devices are programmed together with how they operate in the real world
Systems
The series of events that makes a system
System block diagram
Considers the 'input, process and output' of a system
How the system will work is the 'process'
The 'input' is the part of the system that enables the process to start happening
They work together by sending signals to each other to make something happen
There can be more than one element in each section: input - starts the process, process - the thought process in the middle, output - the response or outcome
Example system diagram
Vending machine
Block diagrams
Clear, simple diagrams showing all of the input, process and output elements that make up the system being designed
They are easy to read and show how the circuit will work
Example block diagram
Radiator
Flowcharts
Clear diagrams showing the individual steps that will take place in the process
The shapes of the boxes always show a specific purpose
Circuit diagrams
Use simplified universal symbols to represent the electronic circuit and its components
Show how the components are connected
Understood across the world so others can follow them and make the same circuit
A graphical representation of how the electronic circuit has been joined
The systems approach to designing with programmable electronic devices is vital in understanding how today's electronic devices are programmed together with how they operate in the real world
Systems
The series of events that makes a system
System block diagram
Considers the 'input, process and output' of a system
How the system will work is the 'process'
The 'input' is the part of the system that enables the process to start happening
They work together by sending signals to each other to make something happen
There can be more than one element in each section: input - starts the process, process - the thought process in the middle, output - the response or outcome
Block diagrams
Clear, simple diagrams showing all of the input, process and output elements that make up the system being designed
They are easy to read and show how the circuit will work
Flowcharts
Clear diagrams showing the individual steps that will take place in the process
The shapes of the boxes always show a specific purpose
Circuit diagrams
Use simplified universal symbols to represent the electronic circuit and its components
Show how the components are connected
Understood across the world so others can follow them and make the same circuit
A graphical representation of how the electronic circuit has been joined
Mechanical devices
Can change one form of force to another
Mechanical devices
All moving parts work on some sort of mechanism
Motion
The movement of a product
Visible motion
Motion that can be seen, e.g. scissors blades
Hidden motion
Motion that is not visible, e.g. sewing machine needle