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Chapter 8- Wireless, Mobile Computing, and Mobile Commerce
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Wireless devices
Small enough to easily
carry
or
wear
Sufficient
computing power
to perform productive tasks
Communicate wirelessly with the
Internet
and other devices
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One major disadvantage of wireless devices for businesses is that workers can capture and
transmit sensitive
proprietary information
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Modern smartphone capabilities
Cellular
telephony
Bluetooth
Wi-Fi
Digital camera
for images and video
Mobile
(digital) wallets
Wireless
charging/fast charging
Global positioning system
(GPS)
Organizer
Scheduler
Address book
Calculator
E-mail
Biometric
applications
Cloud storage
Short message service
(SMS, sending and receiving short text messages up to 160 characters in length)
Instant
messaging
Text
messaging
MP3 music player
Video player
Internet access with
full-function
browser
QWERTY
keyboard
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Wireless transmission media
Transmit signals without wires
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Major types of wireless media channels
Microwave
Satellite
Radio
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Microwave
High
bandwidth
Relatively
inexpensive
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Microwave
Requires an
unobstructed
line of sight
Susceptible to
environmental
interference
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Satellite
High
bandwidth
Large
coverage area
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Satellite
Expensive
Requires unobstructed line of sight
Signals experience
propagation delay
Requires the use of
encryption
for security
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Radio
High
bandwidth
Signals pass through
walls
Inexpensive
and
easy
to install
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Radio
Creates
electrical interference
problems
Susceptible to
snooping
unless
encrypted
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Three basic types of telecommunications satellites
Geostationary Earth Orbit
(GEO)
Middle Earth Orbit
(MEO)
Low Earth Orbit
(LEO)
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Geostationary
Earth Orbit (GEO)
Orbit:
35
,
900
km (22,300 miles)
Number of Satellites:
8
Use:
TV
signal
Satellites stationary relative to point on Earth
Few satellites needed for
global
coverage
Transmission delay
(approximately .25 of a second)
Most
expensive
to build and launch
Longest
orbital life (many years)
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Middle Earth Orbit (MEO)
Orbit:
10,350
km (about 6,000 miles)
Number of Satellites:
10–12
Use:
Global positioning systems
(GPS)
Satellites move relative to point on
Earth
Moderate
number needed for
global coverage
Requires
medium-powered
transmitters
Negligible
transmission delay
Less
expensive
to build and launch
Moderate orbital life (
6–12
years)
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Global Positioning Systems (GPS)
A wireless system that utilizes
satellites
to enable users to determine their position anywhere on Earth
Supported by
24
MEO satellites
Uses: Navigating,
mapping
, surveying,
911
location
Four international GPS systems:
United States's GPS
,
Russia's GLONASS
, China's BeiDou, and the European Union's Galileo
Two regional GPS systems:
India's NAVIC
(7 satellites) and
Japan's QZSS
(4 satellites)
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Low Earth Orbit
(
LEO
)
Orbit:
640
km to
1,100
km (400 miles to 700 miles)
Number of Satellites: many
Use:
Telephone
,
Internet
Satellites move rapidly relative to point on
Earth
Large
number needed for
global
coverage
Requires only
low-power
transmitters
Negligible
transmission delay
Least
expensive to build and launch
Shortest orbital life (as low as
5
years)
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Types of wireless computer networks and internet access
Short-Range
Wireless Networks
Medium-Range
Wireless Networks
Wide-Area
Wireless Networks
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Short-Range Wireless Networks
Bluetooth
Ultra-wideband
Near-Field
Communications
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Medium-Range Wireless Networks
Wireless
Fidelity
(Wi-Fi)
Wireless
local area networks (WLAN)
Wi-Fi
Direct
MiFi
Super Wi-Fi
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Wide-Area Wireless Networks
Cellular radio
(cellular telephones)
1G
2G
3G
(CDMA, EV-DO, GSM)
4G
5G
Wireless broadband
(or WiMax)
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Wireless Broadband
or WiMAX
Worldwide Interoperability for Microwave Access (WiMAX)
IEEE Standard 802.16
Wireless access range
of up to 50 km (31 miles)
Data transfer rate
of up to 75 Mbps
A
secure system
offering voice and video
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Mobile Computing
Refers to a
real-time
connection between a mobile device and other computing environments, such as the
Internet
or an intranet
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Mobile Computing
Mobility
Broad reach
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Mobile Computing
Ubiquity
Convenience
Instant connectivity
Personalization
Localization
of products and services
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Mobile Commerce
Electronic
commerce (
EC
) transactions conducted in a wireless environment, especially via the Internet
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Drivers of m-commerce
Widespread
availability
of mobile devices
Declining
prices
Bandwidth
improvement
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Mobile commerce applications
Financial
services
Location-based
applications and services
Mobile
advertising
Intrabusiness
applications
Accessing
information
Telemetry
applications
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Internet of Things (IoT)
Internet of Everything
Internet of
Anything
Machine-to-Machine
(M2M) Communication
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Radio-Frequency Identification (
RFID
)
Versus
bar codes
Versus
QR
codes
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Examples of the
IoT
in
Use
The smart
home
Smart
stores
Smart
cities
Automotive
Smart
factories
Digital
twins
Supply
chain
management
Energy
management
Transportation
Health
care
Agriculture
Hospitality
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