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Cards (14)
Principles
of
Graphic
Design
Unity
Variety
Hierarchy
Proportion
Balance
Unity
The
coherence
of the design elements to achieve overall harmony
Variety
Provides visual interest in what is ordinary and bland
Hierarchy
A primary task to arrange the order of the design elements
Proportion
Size relationship between elements such as height and width
Types of Balance
Symmetrical
Balance
Asymmetrical
Balance
Symmetrical Balance
Put elements with
equal
visual weight
Asymmetrical
Balance
Put elements with a more detailed visual weight to balance and contrast 'heavier' elements on one side of a layout
Support Principles
Size
and
Scale
Movement
Proximity
Repetition
Size and Scale
The size of the elements within a composition used as a comparison or measured in units
Movement
The prescribed visual path that viewers must follow through a layout with hierarchy
Proximity
The
placement
of elements together and apart and the relative size and distance between them
Repetition
The placement of elements in a regular pattern that may vary in size and shape to provide variety and unity
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