EMTECH

Cards (93)

  • World wide web
    An open-source service that is available to the public to obtain information and is interconnected worldwide
  • Tim Berners-Lee invented the world wide web

    1989
  • Tim Berners-Lee
    A British Computer Scientist at European Council for Nuclear Research (CERN) who invented the world wide web
  • Web 1.0
    Static web pages that cannot be manipulated or edited by users
  • The first website in history described the basic features of the web regarding on how to access other people's documents and how to set up a server
  • The original web server is a NeXT computer, one of Steve Jobs' early products
  • CERN opened the world wide web to the public
    April 1993
  • Tim Berners-Lee wrote the three fundamental technologies in October 1990 which remain the foundation of today's web: HTML, URL, HTTP
  • Tim Berners-Lee moved from CERN to Massachusetts Institute of Technology and became the founder of W3C
    1994
  • Web 2.0
    Dynamic web pages that allow users to interact with the page
  • Dynamic page
    Web 2.0 allows users to create, collaborate, and share work with others without any web design or publishing skills
  • Web 2.0
    • Rich User Interface
    • Folksonomy
    • Long Tail
    • User Participation
  • Rich User Interface
    Website's content is dynamic and responsive to a user's input, made possible through RIA (Rich Internet Applications), AJAX (Asynchronous JavaScript and XML), and HTML5
  • Rich User Interface
    • When a user logs in to a website, the website modifies the content based on the user's account
  • Web 2.0 is more than the retrieval of information but also involves participation in a website</b>
  • Web 2.0 is the transition from static to dynamic or user-generated content
  • Advantages of Web 2.0
    • Accessible anytime and anywhere
    • Creates learning communities
    • Easy to use and user-friendly
    • Gives a variety of media
    • Involves users in creating information
    • Provides real-time discussion
  • Web 3.0
    Semantic Web
  • John Markoff of the New York Times called the upcoming phase of the web as Web 3.0, also referred to as the Semantic Web or the Intelligent Web

    2006
  • Web 3.0
    • It is expected to use AI technologies, data mining, machine learning, microformats, natural language search, autonomous agents and semantic web
  • Semantics
    The Science of machine comprehension of text
  • Semantic web
    A web where all information is categorized and stored in a way that a computer can understand it like a human
  • With Web 3.0
    The search engine can provide highly accurate recommendations in an intelligent way based on the user's profile, histories, and other previous activities
  • With Web 3.0, there will be no central point of control, identity theft will be eliminated, and users will have full control of their data
  • Interoperability will be improved, allowing easier customization and running of applications on various platforms
  • Web 3.0 is still being polished and developed, and the transition may take time like the transformation from Web 1.0 to Web 2.0
  • The rise of Web 3.0 will result in making the web more connected, open and intelligent
  • 5G Network
    • Increased bandwidth, faster internet speeds, simpler setup process, facilitates use of drones, driverless cars, automated systems, and artificial intelligence
  • Automation
    The application of advanced technologies to automate tasks, including cloud computing, updated robotics, and big data
  • Blockchain
    A technology used to record and secure transactions through encryption, with no third-party involved and no entity can take control of the data
  • Extended Reality (XR)

    Technologies used to create more engaging digital experiences, including Virtual Reality (VR) and Augmented Reality (AR)
    1. Mobile Commerce
    The use of mobile devices for different monetary transactions, including mobile shopping, mobile banking, and mobile payment
  • Being Online
    The internet can be a truly satisfying world. People use it for their daily tasks, communication, and even for entertainment. However, being online is also risky as the web can also come with some issues
  • Everyone, regardless of age, should be knowledgeable enough about the internet's benefits but also about the possible dangers it may bring
  • Cyberbullying
    The act of embarrassing, harassing, or bullying a person using the Internet and communication technologies. It can occur through SMS, gaming, Instant messaging apps, and social media-anywhere in the Internet where people usually participate or share content
  • Cyberbullying can harm the online reputations of everyone involved-not just the person being bullied, but also those doing the bullying or participating in it
  • Examples of Cyberbullying
    • Ganging up on a player in online gaming and repeatedly harming a player's character without any reason
    • Posting humiliating or hate content about someone
    • Sending mean messages through SMS or chats
    • Sharing personal information without the person's consent
    • Spreading rumours or gossips about another person through digital platforms
    • Taking and sharing embarrassing pictures or videos without one's knowledge and permission
  • Cyberstalking
    The act of stalking and repeatedly harassing someone else through internet or other electronic devices. The stalker blackmails the victim by gaining access to their social media accounts, SMS, chats, and more
  • Examples of Cyberstalking
    • Accessing one's account to track his moves, read messages, or change the password
    • Blackmailing someone through the Internet and digital platforms
    • Involving the victim's family and friends
    • Monitoring one's movements using cameras and GPS technologies without consent
    • Sending unwanted texts, messages, or content
    • Spreading fake or private information to discredit the victim
    • Viewing one's profile repeatedly to gather information
  • Hacking
    The act of gaining access or controlling one's account or computer secretly to gain something, make a statement, or challenge oneself. A person who can do this is called a hacker