ICT exam review

Cards (53)

  • F10
    Move forward 10
  • B20
    Move backward 20
  • L90
    Turn left 90 degrees
  • R90
    Turn right 90 degrees
  • Instructions to draw a shape and return to original position and direction
    1. Start
    2. F8
    3. L90
    4. F8
    5. L90
    6. F8
    7. L90
    8. F8
    9. L90
    10. Stop
  • algorithm- A list of step-by-step instructions that the computer follows to get a task done.
  • command- An instruction given to tell a computer what to do.
  • debug- To find, remove, or correct errors in a computer program.
  • instruction- Something that somebody tells you to do. It can also be an order given to a computer.
  • program- A set of instructions given to a computer so that it can function properly.
  • rectilinear shape- A shape with any number of straight sides where all the angles are right angles.
  • Debugging
    When you create an algorithm it is
    important to test it to see if it works.
    If there is an error, the algorithm will
    not work correctly. You
    will need to debug the
    algorithm and then
    test it again.
  • Software – the set of instructions that a computer needs to carry out different tasks.
  • There are two main types of software. They are:
    1. System Software
    2. Application Software
  • SYSTEM SOFTWARE
    • Manages and supports the use of the resources (hardware) and operations of a computer system.
    • These programs enable application software to run and communicate with the hardware.
    • Four categories or system Software are:
    o Operating System
    o Utility Programs
    o Device Drivers
    o Translation Programs
  • Basic tasks performed by software
    • File management
    • Memory management
    • Input/output device management
    • Providing a friendly user interface
  • File management
    1. Create files
    2. Name files
    3. Rename files
    4. Delete files
    5. Maintaining directory structure of folders inside other folders and files inside folders
  • Memory management
    1. Allocates the use of primary and secondary memory
    2. Manages how much memory is allocated to run an application programs
    3. Manages where files are stored permanently in your computer system
  • Input/output device management
    1. Uses device drivers
    2. Provides communication between hardware and application software
    3. Example: Printing a file from Microsoft Word to a printer requires the printer driver to be installed on the computer's operating system
  • Friendly user interface
    A way for the user to interact with the computer system
  • Main types of software interfaces
    • Command driven
    • Menu driven
    • Graphical user interface (GUI)
  • Provides security

    Allows users to have usernames and passwords to enter the computer system.
  • Some examples of Operating System Software include:
    WINDOWS 11
    WINDOWS 10
    WINDOWS 8.1
    WINDOWS 8
    WINDOWS VISTA
    WINDOWS XP
    WINDOWS 7
    WINDOWS ME (Millennium edition)
    WINDOWS 2000
    WINDOWS 95
    MAC OS X
    CHROME
    ANDROID
  • Windows desktop
    The first thing you see when you start up (BOOT) the computer
  • Windows desktop
    • Uses a GRAPHICAL USER INTERFACE
    • Uses WIMP to communicate with the user
  • Window
    A rectangular window that is used to display the contents of an application for the user to view and interact with
  • Icons
    Small icons on the screen that represent a file, folder or program on your computer
  • Menus
    Displays a set of options for the user to choose
  • Pointing devices
    The mouse moves the cursor along the screen and is controlled by the user
  • Buttons in every opened window
    • Minimize
    • Maximize
    • Restore
    • Close
  • Minimize button
    This button is seen all the time
  • Maximize button
    This button is only seen when the window only occupies part of the screen
  • Restore button
    This button is only seen when the window is already occupying the whole screen
  • Close button
    This button is seen all the time
  • The parts of a file name
  • Understanding file extensions is important for developers, as it allows them to identify the type of file and the appropriate software to open it.
  • Some examples are:
  • File
    Data stored on a hard drive or other storage media as a separate entity
  • File
    • Always has a name
    • Always takes up storage space
    • Always saved in a certain format
    • Contains information on when it was created and last modified
    • Usually have access rights
    • Saved on user's own computer or in a remote location
  • Directory/Folder
    Place where files or other directories are saved