refers to mathematical tasks that have the potential to provide intellectual challenges for enhancing students' mathematical understanding and development
Problem Solving
is the act of defining a problem; determining the cause of the problem; identifying, prioritizing, and selecting alternatives for a solution, and implementing a solution.
Polya'sFourStep
Understand the problem
Devise a Plan
Carry out the Plan
Lok Back
Understand the Problem
Make sure you understand what the question is asking
Devise the Plan
This step involves figuring out a strategy to solve the problem.
Carry out the Plan
Once you have a plan, it's time to carry it out.
Look Back
After solving the problem, it's important to review your solution.
George Polya
a Hungarian-American mathematician. He is best known for his significant contributions to probability theory and his four-step approach to problem- solving, which he detailed in his book "How To Solve It". Pólya served as a professor of mathematics at ETH Zürich and later at Stanford University. His work continues to influence the field of mathematics and education today.
Recreational Mathematics
An umbrella term, referring to Mathematical puzzles and Mathematical games
A Chinese puzzle made by splitting a flat square into five triangles, a square, and a parallelogram capable of being recombined to create several pictures
Consists of 26 small cubes that rotate on a central axis; nine colored cube faces, in three rows of three each, form each side of the cube
When the cube is twisted out of its original arrangement, the player must then return it to the original configuration—one among 43 quintillion possible ones
The game's objective is to slide numbered tiles on a grid to combine them to create a tile with the number 2048
One can continue to play the game after reaching the goal, creating tiles with larger numbers
It's played on a 4x4 grid, with numbered tiles, and at each stage, you slide tiles in any of the four directions of the screen (up, down, left, and right)
If two tiles of the same number fall onto one another, then they merge into a tile whose number is the sum of the tile's numbers
American Howard Garns in 1979 invented sudoku as we know it, and published it originally as a puzzle in Dell Magazines with the name "Numbers in Place"
Maki Kaji of Japan then published the grid in Nikoli, his puzzle company's magazine in 1984. He is the bestower of the modern name of sudoku, meaning "single numbers" in English