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Cards (61)
Analog
data
Continuous
information, an infinite number of
divisions
exist between any two measurements
Digital data
Discrete, finite
Digitization
1.
Sampling
2.
Quantization
Digitizing media involves sampling and quantization regardless of the type of media:
images
, video,
audio
Sampling rate
Related to: image resolution, number of
pixels
in video, sampling rate of
audio
Bit depth
Related to: number of
allowable
colors in an image, number of
allowable
colors in video, number of allowable levels of amplitude in audio
Bit
Binary digit, has two possible values 0 or
1
,
8
bits is a byte
More bits can encode
more information
,
but
require more
computer storage
Prefixes (
mega
,
giga
)
Used to represent
large
numbers of bits and
bytes
Converting decimal to binary
Divide
by
2
, take remainders
ASCII
American Standard Code for Information Interchange, each character uses
8
bits
Unicode
Standard for encoding text characters, uses
16
bits per character
Bitmap images
Color
value of each pixel encoded into
bits
Vector graphics
Coordinates and tangents of anchor points encoded into
bits
Sampled audio
Amplitude
for each sample encoded into
bits
MIDI
music
Musical
instrument
and note IDs encoded into
bits
Lossy compression
Some data
lost
, cannot be
recovered
(e.g. JPEG, MP3, MP4)
Lossless compression
No data
lost
, all information
restored
(e.g. PNG)
Reducing sampling rate, bit depth, or applying
file compression
can result in loss or alteration of data, affecting
media quality
Cloud computing
Computing model where software and files are hosted on a large group of
interconnected
computers accessible via the
Internet
Cloud computing service models
Software
as a Service (
SaaS
)
Platform as a Service (
PaaS
)
Infrastructure
as a Service (
IaaS
)
Software as a Service
(SaaS)
Allows users to run software applications on the cloud via their
devices
Platform as a Service (
PaaS
)
Allows users to deploy applications onto the
cloud
using supported programming
languages
, libraries, and tools
Infrastructure as a Service (IaaS)
Provides
computing resources
like processing, storage, and networks for users to deploy and
run software
Digitizing images
The process of converting an analog image into a digital format
Pixels
Discrete sample points that make up a digital image
Image
resolution
Bit depth
Bitmap images
Images divided into a grid of
pixels
, each storing a
color
value
Vector graphics
Images generated mathematically, not
pixel-based
Aliasing
The
jagged
appearance caused by under-sampling in
rasterized
vector graphics
Anti-aliasing
Techniques to soften the
jagged
appearance by using
intermediate
shades
Increasing the number of
pixels
(
resolution
) increases the file size and detail of a digital image
Reducing the bit depth (color depth)
decreases
the file size but may cause image quality
degradation
Lossless compression
File compression that does not
lose
any
information
(e.g. TIFF, PNG)
Lossy compression
File compression that loses some information (e.g.
JPEG
)
Common file types for editing/capturing digital images
PSD
PNG
TIFF
Camera RAW
Common color models
RGB
CMYK
HSB
CIE
RGB
color model
Additive
color system, full intensities of red, green, and blue make
white
CMYK color model
Subtractive color system, full intensities of cyan, magenta, and yellow make
black
HSB
color model
Hue
,
saturation
, and brightness
CIE XYZ color model
Encompasses all colors visible to humans, but not used in
digital imaging
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