● a controlling idea present in the text
● can be stated or implied
Style
● behavior of the characters and the tone of the chosen words in the
text
SocialBackgroundandTapestry
● social, historical, and cultural
Referent
● setting and tone of the story
Objectivity
● not manipulated by personal bias
Elements
● parts of a text
that work with
each other to
develop the
theme of the
story
Plot
● series of events that a story follows ● follows a sequence for storytelling
called narrative arcs or Freytag’s
pyramid
Freytag's Pyramid
Exposition - introduces characters and setting
Rising Action - introduce conflict
Climax - characters confront main conflict
Falling Action - events after climax
Resolution - ending of the story
Characters and
Characterization
● Characters are what drive a story’s
plot.
● Characterization is using a
character’s actions, speech,
background, and more to develop
and deepen them and their
importance to the story.
Setting
● time and place where the story happens
● sets the tone and mood of the
story
Conflict
● causes a change in characters, especially in the protagonist
● allow characters to grow as they
continue to move forward in the plo
Structure
● guides readers on how the author wants them to follow or figure out
the message
● in the form of flashbacks, time skips,
etc.
Tone
● sets in his or her story is often a good determinant on the message
they are trying to convey in their
work
Narration
● guides readers on what they should focus on
Dialogue
● how the characters speak to each other in a text
SymbolsandSymbolism
● a subtle meaning to ordinary objects in the story
● repeated in the text
● can be objects, traits, mannerisms, actions
Theme
● main idea of the story ● a statement about the topic
● not the same as a moral
Techniques
● literary devices
present in developing the
text
Allegory
● a story with double meaning
Diction
● choice of words and styles that the writer had used in the text
Emotive Language
● when the author has chosen the text that encourages emotional
response from the audience
Euphemism
● indirect reference to an idea
Figurative Language
● ideas compared to someone or something that will be easy for the
readers to visualize
Sound Devices
● poetic devices present in a song’s lyrics and poem’s verses
Humor
● comedic device to catch attention
Intertextuality
● styling the text based on a popular genre or context
In Medias Res
● technique to highlight climactic events in a plot
Parody
● a spoof, a caricature, or a joke which is based on imitation of a
famous text
Literary conventions
refer to features and practices of a specific genre that the readers
comprehend and identify as a style in creating the
story.