Crenon

Subdecks (2)

Cards (52)

  • Conventions
    —  features and practices of a specific genre
    — identified style in creating the story
  • Subject Matter
    ● a controlling idea present in the text ● can be stated or implied
  • Style
    ● behavior of the characters and the tone of the chosen words in the text
  • Social Background and Tapestry
     ● social, historical, and cultural
  • Referent
    ● setting and tone of the story
  • Objectivity
    ● not manipulated by personal bias
  • Elements
    ● parts of a text that work with each other to develop the theme of the story
  • Plot
    ● series of events that a story follows ● follows a sequence for storytelling called narrative arcs or Freytag’s pyramid
  • Freytag's Pyramid
    Exposition - introduces characters and setting
    Rising Action - introduce conflict
    Climax - characters confront main conflict
    Falling Action - events after climax
    Resolution - ending of the story
  • Characters and Characterization
    Characters are what drive a story’s plot. ● Characterization is using a character’s actions, speech, background, and more to develop and deepen them and their importance to the story.
  • Setting
    ● time and place where the story happens ● sets the tone and mood of the story
  • Conflict
    ● causes a change in characters, especially in the protagonist ● allow characters to grow as they continue to move forward in the plo
  • Structure
    ● guides readers on how the author wants them to follow or figure out the message ● in the form of flashbacks, time skips, etc.
  • Tone
    ● sets in his or her story is often a good determinant on the message they are trying to convey in their work
  • Narration
    ● guides readers on what they should focus on
  • Dialogue
    ● how the characters speak to each other in a text
  • Symbols and Symbolism
    ● a subtle meaning to ordinary objects in the story
    ● repeated in the text
    ● can be objects, traits, mannerisms, actions
  • Theme
    ● main idea of the story ● a statement about the topic ● not the same as a moral
  • Techniques
    ● literary devices present in developing the text
  • Allegory
    ● a story with double meaning
  • Diction
    ● choice of words and styles that the writer had used in the text
  • Emotive Language
    ● when the author has chosen the text that encourages emotional response from the audience
  • Euphemism
    ● indirect reference to an idea
  • Figurative Language

    ● ideas compared to someone or something that will be easy for the readers to visualize
  • Sound Devices
    ● poetic devices present in a song’s lyrics and poem’s verses
  • Humor
    ● comedic device to catch attention
  • Intertextuality
    ● styling the text based on a popular genre or context
  • In Medias Res
    ● technique to highlight climactic events in a plot
  • Parody
    ● a spoof, a caricature, or a joke which is based on imitation of a famous text
  • Literary conventions
    refer to features and practices of a specific genre that the readers comprehend and identify as a style in creating the story.