A media product is a platform used to communicate information to a specific audience
video is a product that includes moving images and in most cases an auditory element
The production process for video involves preproduction (planning), production (filming/recording) and post-production (editing).
animation is a product that converts still images into moving elements to illustrate a sequence of events
digital games use games consoles and personal computers to entertain the audience
visual effects are is used to incorporate effects that may be too dangerous or impossible to add any other way
Audio is a product that is recorded or transmitted in the form of sound
music is a product that records audio as a way to express emotion
special effects include physical character creation, puppetry, animatronics or humans wearing prosthetic make-up and costumes
media products: social media, video, audio, digital games, digital imaging, music, animation, VFX, SFX, apps, comics, multimedia, VR, AR, ebooks and websites
social media refers to online platforms where people can share content with others
multimedia is a product that combines a range of assets such as text, images, video, animation and sound
Traditional media refers to non-digital methods of communication. These methods have been long used to create awareness of a product and existed before the internet
new media is content accessed via the internet through digital devices, such as personal computers and smartphones. New media can involve interactive elements such as audience engagement and feedback
Traditional media: TV (Television), Radio, Film, Print publishing
new media: Interactive Media, Video games, Internet, Digital publishing