The logical sequence of events that develops a story
Setting
The time and place in which a story takes place
Protagonist
The main character of a story, novel or play (e.g. Hamlet in the play Hamlet)
Antagonist
The character in conflict with the Protagonist (e.g. Claudius in the play Hamlet)
Narrator
A person who tells the story
Narrative method
The manner in which a narrative is presented comprising plot and setting
Dialogue
Where characters of a narrative speak to one another
Conflict
An issue in a narrative around which the whole story revolves
Mood
A general atmosphere of a narrative
Theme
The central idea or concept of a story
Point-of-view
The identity of the narrative voice; the person or entity through whom the reader experiences the story. May be third-person (no narrator; omniscient or limited) or first-person (narrated by a character in the story who either merely observes or directly participates)
Tragic hero/tragic figure
A protagonist who comes to a bad end as a result of his own behavior, usually caused by a specific personality disorder or character flaw
Tragic flaw
The single characteristic (usually negative) or personality disorder that causes the downfall of the protagonist
Imagery
The use of figurative language to create visual representations of actions, objects and ideas in our mind in such a way that they appeal to our physical senses
Simile and Metaphor
Both compare two distinct objects and draws similarity between them. The difference is that Simile uses "as" or "like" and Metaphor does not
Hyperbole
Deliberate exaggeration of actions and ideas for the sake of emphasis
Personification
Giving a thing, an idea or animal human qualities
Alliteration
The same consonant sounds in words coming together
Allegory
A literary technique in which an abstract idea is given a form of characters, actions or events
Irony
The use of words in such a way in which the intended meaning is completely opposite to their literal meaning
Anthropomorphism
Where animals or inanimate objects are portrayed in a story as people, such as by walking, talking, or being given arms, legs and/or facial features
Blank verse
Non-rhyming poetry, usually written in iambic pentameter
Creative license
Exaggeration or alteration of objective facts or reality to enhance meaning in a fictional context
Dialogue
Where characters speak to one another; may often be used to substitute for exposition
Dramatic irony
Where the audience or reader is aware of something important, of which the characters in the story are not aware
Exposition
Where an author interrupts a story in order to explain something, usually to provide important background information
Figurative language
Any use of language where the intended meaning differs from the actual literal meaning of the words themselves
Foreshadowing
Where future events in a story, or perhaps the outcome, are suggested by the author before they happen
Iambic pentameter
Poetry written with each line containing ten syllables, in five repetitions of a two-syllable pattern wherein the pronunciation emphasis is on the second syllable
Irony (a.k.a. Situational irony)
Where an event occurs which is unexpected, and which is in absurd or mocking opposition to what is expected or appropriate
Onomatopoeia
Where sounds are spelled out as words; or, when words describing sounds actually sound like the sounds they describe
Oxymoron
A contradiction in terms
Paradox
A seemingly self-contradictory statement which can be proven to be true
Parallelism
Use of similar or identical language, structures, events, or ideas in different parts of a text
Repetition
Where a specific word, phrase, or structure is repeated several times, to emphasize a particular idea
Symbolism
The use of specific objects or images to represent abstract ideas
Verbal irony
Where the meaning is intended to be the exact opposite of what the words actually mean