Perception is a process by which individuals organize and interpret their
sensory impressions in order to give meaning to their environment.
A number of factors operate to shape and sometimes distort perception. These factors can reside in the perceiver; in the object, or target, being perceived; or in the context of the situation in which the perception is made.
Attribution theory tries to explain the ways in which we judge people
differently, depending on the meaning we attribute to a given behavior. It suggests that when we observe an individual’s behavior, we attempt to determine whether it was internally or externally caused.
Internally caused behaviors are those we believe to be under the personal control of the individual. Externally caused behavior is what we imagine the situation forced the individual to do.
Distinctiveness refers to whether an individual displays different behaviors in different situations.
If everyone who faces a similar situation responds in the same way, we can say the behavior shows consensus.
It someone shows consistency in their actions. If they respond the same way over time.
The fundamental attribution error explains why tend to underestimate the influence of external factors and overestimate the influence of internal or personal factors.
People also tend to attribute ambiguous information as relatively flattering and accept positive feedback while rejecting negative feedback. This is the self-serving bias.
Selective Perception is the tendency to selectively interpret what one sees on the basis of one’s interests, background, experience, and attitudes.
The halo effect is the tendency to draw a general impression about an individual on the basis of a single characteristic.
Contrast Effect is evaluation of a person’s characteristics that is affected by comparisons with other people recently encountered who rank higher or lower on the same characteristics.
Stereotyping is when we judge someone on the basis of our perception of the group to which he or she belongs.
The Self-fulfilling Prophecy is a situation in which a person inaccurately perceives a second person, and the resulting expectations cause the second person to behave in ways consistent with the original perception.
Rational Decision-Making Model is a decision-making model that describes how individuals should behave in order to maximize some outcome.
Rational is characterized by making consistent, value-maximizing choices within specified constraints.
Bounded rationality is a process of making decisions by constructing simplified models that extract the essential features from problems without capturing all their complexity.
Intuitive Decision Making An unconscious process created out of distilled experience.
The anchoring bias is a tendency to fixate on initial information and fail to adequately adjust for subsequent information.
Confirmation Bias is the tendency to seek out information that reaffirms past choices and to discount information that contradicts past judgments.
Availability Bias is the tendency for people to base their judgments on information that is readily available to them.
Escalation of commitment refers to staying with a decision even when there is clear evidence it’s wrong.
Randomness Error is the tendency of individuals to believe that they can predict the outcome of random events.
Risk Aversion is the tendency to prefer a sure gain of a moderate amount over a riskier outcome, even if the riskier outcome might have a higher expected payoff.
Hindsight Bias The tendency to believe falsely, after an outcome of an event is actually known, that one would have accurately predicted that outcome.
Utilitarianism which proposes making decisions solely on the basis of their outcomes, ideally to provide the greatest good for the greatest number.
Whistle-blowers Individuals who report unethical practices by their employer to outsiders.
Creativity is the ability to produce novel and useful ideas.
The Three-Component Model of creativity refers to the proposition that individual creativity requires expertise, creative thinking skills, and intrinsic task motivation.