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Fundamentals of IT
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Digital computer
Uses distinct values (
0s
and
1s
) to represent data internally
Analog
computer
Represents data as
variable
across a
continuous
range of values
Characteristics of computer
Speed
Accuracy
Diligence
Storage capability
Versatility
Speed
Computer can process data very fast, at the rate of
millions
of
instructions
per second
Accuracy
Computer provides a
high
degree of
accuracy
Diligence
Computer does not get
tired
or fatigued when used for a
longer
period of time
Storage capability
Large
volumes of data and information can be stored in the computer and also
retrieved
whenever required
Versatility
Computer can perform different types of tasks with the
same
ease
Computers have several
limitations
- they can only perform tasks they have been programmed to do, and cannot take their own
decisions
History of computing devices
Abacus
Napier's bones
Slide rule
Pascal's
adding and
subtraction
machine
Leibniz's
multiplication and
dividing
machine
Punch card system
Babbage's analytical
engine
Hollerith's
punched card tabulating
machine
Generations of computer
First
generation (1940 to 1956): Using
vacuum tubes
Second
generation (1956 to 1963): Using
transistors
Third
generation (1964 to 1971): Using
integrated circuits
Fourth
generation (1971 to present): Using microprocessors
Fifth generation (present and next): Using
artificial intelligence
First generation computers
Used
vacuum tubes
for circuitry and magnetic drums for
memory
Input through
punched cards
and paper tapes, output as
printouts
Programmed in
machine language
Computation time in
milliseconds
Enormous in
size
and required
large
rooms
Second generation computers
Used
transistors
instead of
vacuum tubes
Used
magnetic core technology
for
primary memory
, magnetic tapes and disks for secondary storage
Input through
punched cards
, output as
printouts
Programmed in
assembly language
and early
high-level languages
like COBOL and FORTRAN
Computation time
in microseconds
Smaller
in size compared to first generation
Third generation computers
Used
integrated circuit
(IC) chips
Keyboard
and
monitor
used for interaction instead of punched cards and printouts
Operating systems allowed running
multiple
applications
Extensively used
high-level
programming languages
Computation time in
nanoseconds
Smaller
in size compared to second generation
Fourth generation computers
Use large scale integration (
LSI
) and very large scale integration (
VLSI
) technology
Microprocessor
- a chip containing millions of
transistors
and components
Semiconductor memory replaced
magnetic
core memory
Smaller
secondary
storage devices with
larger
capacity
Computers linked to form
networks
and the
internet
Graphical user interface (GUI) and
pointing
devices like
mouse
Computation
time in picoseconds
Smaller and more
portable
than previous generations
The
fifth
generation of computers is focused on using
artificial intelligence
Picoseconds
Unit of time,
smaller
than the computers of the
previous
generation
Physical Appearance of 4th generation computers
Smaller
than the computers of the previous generation
Some can even fit into the
palm
of the hand
Application of 4th generation computers
Widely available for commercial purposes
Personal computers became available to the
home user
4th
generation computer components
Intel 4004
chip was the first microprocessor
Central Processing Unit
(CPU) and memory were located on a
single
chip
IBM
introduced the first computer for
home
use in 1981
Apple
introduced the
Macintosh
in 1984
4th generation computers
Smaller
and
cheaper
than their predecessors
Portable
and more
reliable
Generate much lesser
heat
and require less
maintenance
GUI
and
pointing devices
facilitate easy use and learning
Networking
has resulted in
resource sharing
and communication among different computers
5th
generation computers
Capable of
learning
and
self-organization
Use
Super Large Scale Integrated
(SLSI) chips that are able to store
millions
of components on a single chip
Have large
memory
requirements
5th generation computers
Use
parallel processing
that allows several instructions to be executed in
parallel
, instead of serial execution
Faster processing speed
Based on
Artificial Intelligence
(AI) to simulate the human way of
thinking
and reasoning
Classification of computers based on size and type
Microcomputers
Minicomputers
Mainframe computers
Supercomputers
Microcomputers
Small
,
low-cost
and single-user digital computer
Consist of
CPU
, input unit, output unit,
storage
unit and the software
Can be connected together to create a
network
of computers that can serve more than
one
user
Minicomputers
Digital computers, generally used in multi-user systems
Have high
processing
speed and high storage
capacity
than the microcomputers
Can support
4–200
users simultaneously
Mainframe computers
Multi-user
, multi-programming and
high
performance computers
Operate at a very
high
speed, have very large storage capacity and can handle the
workload
of many users
Used in
centralized
databases
Users access via a
terminal
(dumb, intelligent or PC)
Supercomputers
Fastest
and the most
expensive
machines
Have
high
processing speed compared to other computers
Speed measured in
FLOPS
(
FLoating point Operations Per Second
)
Built by
interconnecting
thousands of processors that can work in
parallel
Computer system
Consists of
Hardware
, Software,
Data
, and Users
Hardware
Mechanical parts
that make up the
computer
as a machine
Physical devices required for
input
,
output
, storage and processing of data
Software
Set of
instructions
that tells the computer about the
tasks
to be performed and how these tasks are to be performed
Programs written in a
language
understood by the computer, to perform specific
tasks
Data
Isolated
values or raw facts, which by themselves have no much
significance
Processed by the
computer
to generate
meaningful
information
Users
People who write computer
programs
or
interact
with the computer
Also known as
skinware
,
liveware
, humanware or peopleware
Input-Process-Output concept
1. Computer
accepts
input data
2.
Processes
the input data
3.
Generates output
4.
Stores data
Components of computer hardware
Input/Output (I/O) Unit
Central Processing
Unit (CPU)
Memory
Unit
Input/Output Unit
User
interacts
with the computer via the
I/O
unit
Input unit
accepts
data and converts it into a form understandable by the
computer
Output unit provides the
processed
data in a form understandable by the
user
Central Processing Unit
(CPU)
Controls, coordinates and supervises the operations of the computer
Responsible for
processing
of the input data
Consists of
Arithmetic Logic
Unit (ALU) and
Control
Unit (CU)
Memory Unit
Stores the data, instructions, intermediate results and output, temporarily, during the processing of data
Also called the
main memory
or
primary memory
Secondary memory
stores
data
, programs and output permanently
Applications of computers
Education
Entertainment
Sports
Advertising
Applications of computers
Download and view
movies
Play
games
Chat
Book
tickets for cinema halls
Use
multimedia
for making movies
Incorporate
visual
and
sound
effects using computers
Listen to
music
Download and
share
music
Create music using
computers
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