Psychology Key Words

    Cards (169)

    • Obedience:
      A Type of Social Influence where someone acts in Response to a Direct Order from Authority
    • Source (Social Impact Theory):
      The Person doing the Influencing
    • Target (Social Impact Theory):
      The Person being Influenced
    • Individualistic:
      For the Good of the Individual
    • Collectivistic:
      For the Good of the Group
    • Stereotypes:
      An Over-Generalisation which Ignores the Similarities between groups and Emphasises the Differences between them
    • Prejudice:
      A Mental Attitude, often based on Stereotypes, which attributes Characterstics to an Individual based on their Membership of a Group or Category
    • Discrimination:
      A Behaviour where someone Acts upon Prejudices so that individuals are treated on the basis of their Group Membership rather than their Individual Attributes
    • Xenophobia:
      Prejudice against Foreigners
    • Misogyny:
      Prejudice against Women
    • Racism:
      Prejudice based on Race
    • Homophobia:
      Prejudice against Homosexuals / those who are part of the LGBTQ+ Community
    • Ableism:
      Prejudice against Disabled People
    • Transphobia:
      Prejudice against those in the Trans Community
    • Sexism:
      Prejudice based on Sex
    • Social Categorisation (Social Identity Theory):
      Dividing people into the Ingroup and the Outgroup
    • Social Identification (Social Identity Theory):
      People taking on the Roles, Behaviours and Attitudes of their Ingroup
    • Social Comparison (Social Identitiy Theory):
      When the Group Division is deemed Relevant, the Ingroup and Outgroup are compared in a way where the Ingroup is always Better
    • Social Norms:
      Unwritten Rules about How to Behave
    • Encoding:
      The Format in which Information is Stored in Memory
    • Storage:
      The Process of Holding Information in Memory
    • Retrieval:
      The Process of Recalling Information
    • Capacity:
      The Amount of Information that can be Held in a Memory Store
    • Duration:
      The Length of Time Information can be Held in Memory
    • Iconic Memory:
      Sensory Memory for Images
    • Echoic Memory:
      Sensory Memory for Sounds
    • Primacy Effect (Serial Position Curve):
      Items at the Start of the List are Recalled Better
    • Recency Effect (Serial Position Curve):
      Items at the end of the List are Recalled Better as long as there is No Delay
    • Declarative Memory:
      Memories that can be expressed in Words
    • Procedural Memory:
      Muscle Memory
    • Episodic Memory:
      Personal Experiences (Stories)
    • Semantic Memory:
      General Factual Information
    • Schemas (Tulving's Long Term Memory):
      The Categories that Facts fit into
    • Schemas:
      Structures of Knoledge to help us Make Sense of the World
    • Equilibrium (Schemas):
      Information that Fits with the Schema
    • Disequilibrium (Schemas):
      Feeling of Unease because Information Does Not Fit with Schemas
    • Assimilation (Schemas):
      Information Added to Existing Schemas
    • Accommodation (Schemas):
      Schemas are Changed to allow for New Information
    • Levelling (Schemas):
      Downplaying Details that Did Not Agree with our Schemas
    • Sharpening (Schemas):
      Exaggerating Details that Agree with our Schemas, or Adding Details to make the Experience Agree with our Schemas
    See similar decks