research methods

Cards (62)

  • define an aim
    identifies the purpose of the study
  • define a hypothesis
    a testable statement. what the researcher believes to be true about the target population.
  • define directional hypothesis
    predicts in which direction the results are likely to go
  • define non-directional hypothesis
    researcher expects the IV will affect the DV but not sure how
  • define null hypothesis
    the IV has no affect on the DV
  • define IV
    Independent variable. The thing you change
  • define DV
    dependent variable. the thing you measure
  • define extraneous variable
    anything that is not the independent variable that may affect the DV
  • define confounding variable
    a type of extraneous variable that masks the true source of the change in DV. it appears as though the IV caused the change in DV, but really it was the CV.
  • define operationalisation
    defining a concept so it can be measured
  • define demand characteristics
    participants change their behaviour to meet the aim of the study
  • define investigator effects
    researcher behaviour affects participant's behaviour
  • define random allocation - control
    participants randomly put into different conditions
  • define counterbalancing - control
    half of the participants do condition A then B. the other half do
    condition B then A
  • define randomisation - control
    chance methods when designing experiment to reduce bias
  • define standardisation - control
    making the experiment exactly the same for every participant to reduce bias
  • define LAB - types of experiments
    • artificial environment
    • researcher manipulates the IV and records the DV
  • LAB experiments (strengths)
    • high control over extraneous variables
    • easy to replicate
  • LAB experiments (limits)
    • demand characteristics
    • lacks mundane realism / external validity
    • investigator effects
  • define FIELD - types of experiments
    • natural environment
    • researcher manipulates the IV and records the DV
  • FIELD experiments (strengths)
    • higher mundane realism
    • easier to generalise results = external validity
  • FIELD experiments (limits)
    • can't control all variables
    • time consuming
  • define NATURAL - types of experiments
    • researcher observes IV and records DV
    • IV is naturally occurring = something happened to the PPs that would have happened anyway
  • NATURAL experiments (strengths)
    • less chance of demand characteristics
    • more ethical = used when unethical / impossible to manipulate in a lab or field experiment.
  • NATURAL experiments (limits)
    • IV is not controlled
    • no control over PP group allocation
    • can be unethical = lacks full informed consent
  • define QUASI - type of experiments
    • usually conducted in a lab
    • IV is naturally occurring but based on a pre-existing difference.
    • e.g. age, gender, autism
  • define reliability
    how consistent a study or measuring device is. a study is reliable if it can produce similar results when the study is replicated
  • define validity
    the extent a study measures what it claims to. when a study has high control of extraneous variables, it is valid.
  • define internal validity
    when the results can be directly linked to the manipulation of the IV
  • define external validity
    when the results can be generalised outside of the experimental setting
  • define population validity
    when the results can be generalised to a wider population
  • define ecological validity
    when the results can be generalised to different places or environments
  • outline independent groups - exp design
    • different participants in each condition with different IVs
    • groups are randomly allocated or naturally occurring
    • participants only take part in one condition each
  • outline repeated measures - exp design
    participants do all conditions
  • outline matched pairs - exp design
    • participants matched in pairs then split into different conditions
    • e.g. top 2 IQs in different conditions
  • outline single blind technique - exp design
    participant is not told the true aim or the condition they're in = unethical
  • define double blind technique - exp design
    neither participant or researcher knows the true aim or the condition they're in = unethical
  • independent groups STRENGTHS - exp design
    • less chance of demand characteristics = PPs only do one condition so less chance of guessing the aim
  • independent groups LIMITS - exp design
    • more participants needed = more time consuming
    • differences in results may be due to individual differences rather than manipulation of IV because groups are uneven
  • repeated measures STRENGTHS - exp design
    • fewer participants needed = less time consuming
    • same PPs in each condition = no participant variables
    • counter balancing = control order effects