A set of instructions that mimic programming language instructions. An English-like nonstandard language that lets you state your solution with more precision than you can in plain English but with less precision than is required when using a formal programming language.
It is not easy to write a code, a huge a part of the coding process is trial and error. It is frustrating and requires a lot of patience. If you enjoy the challenge of solving a problem then you will become a successful programmer.
Always Learning
Programming, like almost all jobs involving computer technology, is prone to extremely rapid changes. If you’re working in this field, you will have to be willing to learn new stuff. That means refreshing and updating your skillset to fit the market and technology as a whole at regular intervals. This is a vital skill to becoming a successful programmer in the long term.
Curious
Even if things work after the first try, a good programmer still asks themselves why that is. A good programmer always strives to understand how his work functions, because that is how you make it better.
Self-disciplined
As a programmer, you’re going to be spending a good amount of time behind a keyboard by yourself – whether there are other people in the room or not, you’ll be “inthezone” (opposite of comfort zone). It’s important to be able to maintain that deep work mode for a long time. That comes down to self-discipline.
Communication Skills
A successful programmer has a good written and communication skills.
Adaptable
A successful programmer is willing and able to deal with changes.
Logical Mindset
Being able to handle a problem in a logical, analytical way makes a good programmer.
Love for Technology
Last but not least, a good programmer is very passionate about technology. “Doing what you love” is the motto of a successful programmer.
Defining the problem
Specifically, the task of defining the problem consists of identifying what it is you know (input -given data), and what it is you want to obtain (output - the result).
Planning the solution
Two common ways of planning the solution to a problem are to draw a flowchart and to write pseudocode, or possibly both.
Coding the program
As a programmer, your next step is to code the program-that is, to express your solution in a programming language. You will translate the logic from the flowchart or pseudocode to a programming language.
Testing the program
to look for errors in a program and debug them.
Documenting the program
Documentation is a written detailed description of the programming cycle and specific facts about the program. The wise programmer continues to document the program throughout its design, development, and testing.
Program logic formation
is a step-by-step development of a solution to a given problem.
Algorithm
is a step-by-step procedure to solve a problem. It uses natural language and not programming language.
It is a lot like a recipe (called a procedure) and tells your computer precisely what steps to take to solve a problem or reach a goal.
The ingredients are called inputs, while the results are called the outputs.
Terminator
has an oval shape and indicates the beginning or end of a program flow in your diagram
Data
parallelogram-shaped, denotes either the input or output of information in your flowchart diagram
Process
represented as a rectangle and denotes any process or action step to be carried out
Decision
represented as a diamond shape and indicates decision point between two or more paths in your flowchart diagram
Predefined Process
represented as double lined rectangle and indicates a marker for another process step or series of process flow steps that are formally defined elsewhere. This shape also commonly depicts subprocesses