DNE: Lecture 3***

Cards (27)

  • ABA (Applied Behavior Analysis)
    A therapy that helps increase appropriate behavior and reduce inappropriate behaviors of children with ASD
  • Discrete Trial Training
    1. Break down skills into small "discrete" components
    2. One to one training
    3. Presenting a stimulus
    4. Asking for a response
    5. Rewarding (reinforcing) a response
  • Applied Behavior Analysis
    1. Direct behavioral observation
    2. Record behavior
    3. Analyze antecedence and consequence (include time & environment)
    4. Make a hypothesis
    5. Establish priorities, goals and objectives
    6. Implement educational procedures
    7. Intervene in Antecedence e.g. remove stimulus
    8. Intervene in Consequence e.g. punishment
    9. Positive behaviors replace problematic behaviors
  • ABC Data
    • Antecedent: things that happen before the behavior
    • Behavior: anything that the child does
    • Consequence: anything that occurs immediately following the behavior
  • Concepts in Applied Behavior Analysis (ABA)
    • Positive Reinforcement
    • Negative Reinforcement
    • Punishment
    • Extinction
    • Overcorrection
    • Response cost
    • Time out
    • Stimulus Control
    • Modeling
    • Shaping
    • Chaining
  • Positive Reinforcement
    Occurs when a behavior is followed by a consequence that in turn results in an increase in the rate at which the behavior occurs
  • Positive Reinforcers
    • Primary reinforcers (e.g. food/drinks)
    • Activity reinforcers (e.g. extra recess time)
    • Tangible reinforcers (points/stamps)
    • Social reinforcers (e.g. thumbs-up/high five)
  • Negative Reinforcement
    Occurs when a behavior is followed by the removal or prevention of an unpleasant event or condition
  • Punishment
    • The imposition of a penalty for undesired behaviors
    • Aims to decrease rates of undesired behaviors
  • Extinction
    • Figure out what the reinforcement for the behavior is, then withholds the reinforcement
    • Extinction Burst: when extinction begins, the undesired behavior will often increase in rates before it decreases
  • Overcorrection
    • Involves "restitution" and "positive practice"
    • A child has to restore the environment to what it was before the display of the "bad" behaviour, and makes it even better
  • Response Cost
    • A form of negative punishment
    • Aims for decreasing undesired behaviour
    • Something (e.g. sth the child enjoys or prefers) is taken away as the consequence of behavior
  • Time Out
    • Temporarily separate a child from an environment where unacceptable behavior occurs
    • Remove a child from all reinforcements that may encourage misbehavior, e.g. adult attention
    • Teach children to manage their emotions in a positive way, but it should be used as a consequence and not a punishment
  • Stimulus Control
    A situation in which a behavior is triggered, e.g. the presence or absence of stimulus
  • Modeling
    Showing the students what he/she can do
  • Shaping
    Reinforcing successive approximations toward the target behavior
  • Chaining
    • Breaking a task into small steps
    • Forward chaining - first step first
    • Backward chaining - last step first
  • Differential reinforcement consists of two components: Reinforcing the appropriate behavior and Withholding reinforcement of the inappropriate behavior (i.e. applying extinction)
  • Types of Differential Reinforcement
    • Differential Reinforcement of Alternative Behaviors (DRA) -replace the problem behavior with a more appropriate behavior.
    • Differential Reinforcement of Incompatible Behaviors (DRI) -involves reinforcing a behavior that is incompatible with the problem behavior.
    • Differential Reinforcement of Other Behaviors (DRO) -involves reinforcing the absence or reduction of the problem behavior during specific time intervals.
    • Differential Reinforcement of Low Rates (DRL) -reduce the frequency of a behavior without eliminating it entirely.
  • Token economy involves giving a token (e.g. a sticker) to a child following appropriate behaviors, and after collecting a predetermined number of tokens, the tokens can be traded in for a back-up reinforcer (e.g. a candy)
  • Behavioral Contract
    An agreement between a teacher and a student that mentions clearly what the student is expected to behave, rewards for meeting those expectations, consequences of not meeting them, and the timeframe for the contract to be valid
  • Tips to create and implement an effective behavioral contract
    • Prepare related document (e.g. a point sheet/a behavioural progress report/monitoring sheet and a behavioural contract etc.)
    • Identify target behaviour
    • Identify reinforcers
    • Establish a schedule of reinforcement - Start with more frequent reinforcement and fade over time
    • Set an attainable goal
    • Write down the agreed-upon goal and have everyone involved in the development of the contract to sign it
    • Monitor the child's performance by using the point sheet/behavioural progress report
    • Modify the contractual goal as needed
  • Other strategies in behavioral treatment
    • Structures/routines
    • Clear rules/expectations
    • Effective commands
    • Planned ignoring
  • Need to address cross-situational impairments - Poor generalization from treatment setting to real-world, Implement treatments in all setting in which child shows impairment
  • School behavior - Academic interventions needed in addition to behavioral interventions
  • Environmental contingencies must be delivered consistently, which is difficult to maintain
  • Parental psychopathology can interfere with implementation