DES 40A

Cards (75)

  • What is History?
    -An incomplete narrative that recounts what happened before
    -Often told from the narrarator's perspective
    -Often implies bigger worldview frameworks, for example:
    -Classical, Christian, Marxist, Scientific, Indigenous
  • What is "World Making"?
    -Conceptual
    - Temporal
    - Transformative Process
    - Physical / Material / Energetic
    - Environmental
    - Social, Political
  • Three different examples of the philosophy of technology:
    -Western culture (from the ancient Greeks through Europe to US)

    - China - story of Pao Ding (aka Guo Xiang, or Cook Ting), the butcher and his knife
    In China, the philosophy of technology is tied to the unity of the relation between the tool ("Qui") and intuition/seeking above the form ("Dao")

    - Zimbabwe - low-shaft iron furnaces
  • What has created the climate crisis the world is experiencing today?

    -value of innovation → believing there is always something better to create (ego)
    -convenience → privilege
    -outdated regulations /policies
    -lack/ misinformation
    - individual selfishness
    - competition to be the best
    - science is becoming political
  • Pluriversal
    a world where many worlds are possible
  • "Pluriversal design"

    as tool for different types of world making
  • Universal Approach to Technology & World-Making (global capitalism, "development")

    has brought us to the global crises we face today.
  • Pluriversal Approach to Technology & World-Making

    offers new constructive ways of envisioning and making our futures.
  • Energy
    the capacity to perform work; types include heat, chemical, mechanical/kinetic, light, electrical, and potential energy (standard unit of measure is a "joule")
  • Work
    the integral of force over a distance of displacement (or generally, the product of force times distance) (a unit of force is measured in "newtons")
  • Power
    the rate at which energy is generated or used, or time rate at which work is done (standard unit measure is the "watt" or "joule/second")
  • Prime mover
    primary means of generating power (animate vs inanimate)
  • Secondary energy (e.g. electricity)
    is the output of processed primary energy (steam turbogenerators in the US are still about 40% efficient, meaning you need 2.5x more of the primary energy source to produce its output as electricity... so if you know how much electricity your cell phone takes to charge, the actual amount of primary energy that requires is much greater.)
  • Embodied energy
    the total cumulative amount of energy consumed in the full life cycle of something
  • Life cycle
    The life of a product from when the materials it is made of first are extracted and processed for its production through its use and afterlife (whether recycled or thrown away), so... the life of a product from when it comes out of the ground, until it goes back into the ground. Usually life cycle assessments involved consideration of the raw materials, the embodied energy, and the wastes and byproducts used and produced through the entire cycle.
  • Primary Fuels / Primary Sources of Energy
    Renewable vs nonrenewable
  • What is the energy-civilization equation?

    It is the idea that the more energy a culture expends, the more "civilized" or "advanced" it is.
  • Embodied Energy
    is an accounting method which aims to find the sum total of the energy necessary for an entire product life-cycle. Determining what constitutes this life-cycle includes assessing the relevance and extent of energy into raw material extraction, transport, manufacture, assembly, installation, dis-assembly, deconstruction and/or decomposition as well as human and secondary resources.
  • gravitational energy

    potential energy associated with attraction of two masses to each other
  • nuclear energy
    The sun
  • electromagnetic energy

    solar, radiant energy
  • thermal energy
    heat, atmospheric and oceanic absorption of light/solar energy
  • geothermal energy
    gravity + radioactive decay inside earth
  • chemical energy
    plant photosynthesis, foods, animal metabolism, biomass, fossil fuels
  • mechanical/kinetic energy
    wind, water, motion
  • electrical energy
    energy available through flow of charge through conductor
  • Energy Conversion
    - No energy is "lost" in conversion (principle of conservation of energy), but its potential for useful work is reduced (principle of entropy)
    - Humans convert external sources of energy through
    o employing prime movers (what are key prime movers across time?)
    o use of tools to make things (* history of technology and its design outcomes)
  • General matrix of energy conversions:

    - Kinetic
    - Heat
    -chemical - kinetic - mechanical
    -thermal
    -gravitational
  • Stone Age- 3.4 Million years ago to 4500-2000 BCE
    Energy Sources: Sun, Food, Biomass/Wood/Fire
    Prime Movers: Humans and some animals (horses c. 4000 BCE)
    Primary Materials: Stone, Wood, Bone, Shell, Teeth, Fibers, Clay
    Production Processes: Carving, Sawing, Cutting, Twisting, Weaving
  • Bronze Age: begins 5000 BCE to 3300 BCE

    Energy Sources: main one: charcoal!
    Prime Movers: Humans and animals
    Primary Materials: copper + arsenic or tin = bronze
    Production Processes: cupellation for refinement (blast of air to remove impurities - 2500 BCE)
    Copper+ Tin Melting Point: approx 1000 degrees
  • Iron Age: 1500 BCE-present, independently in Africa and the Middle East

    Energy Sources: more charcoal!
    Process: many, since the iron age continues for a long time (til now!) - but for a long time, blacksmiths hammered iron on charcoal to make steel (cementation) until the hotter blast furnaces of the Middle Ages; steel also has to be quenched/cooled and tempered
    Primary Materials: Iron, lead, (steel = iron + carbon)
    Production Processes:
    Melting Point of Iron: 1535 degrees Celsius (but charcoal fires didn't get this hot, so...???!!!)
  • Chalcolithic Period (Copper + Stone) - 4,500-3,500 BCE
    Energy Sources: Sun, food, biomass/wood/fire, charcoal
    Prime Movers: Humans and animals
    Primary Materials: copper (but no tin yet), silver and gold
    New Method: Hammering + anvil, Casting in Moulds
    Copper Melting Point: 1083 degrees Celsius
  • Scale, Pace and Power
    A comparison of designs from the present and the past to kickstart our discussion on this theme:
    Materials and production process are inseparable from the product. Material resources, power & technology drive design.
  • Humans
    Source of Energy:
    - Food calories - hunting and gathering (throwing spears doubles velocity); agriculture (ultimate energy source is sun into food/chemical energy via photosynthesis and metabolism); accompanied by need for food storage
    - Fire (burning biomass: wood, charcoal, dung)
    - Energy outputs?
    How to augment human power?
    Mechanical devices (lever, wedge, screw, wheel + axle, gears, pulleys, springs)
  • Levers
    "a small force acting through a long distance is transformed into a great force acting through a short distance" (ex: pliers, wheelbarrows, rowing oars)
  • Wheel and axles are circular levers

    "a small force at the circumference is transformed into a large force near the center" (treadmills are example too) (first wheel 3200 BC, Uruk?)
  • Wedges and screws
    "mechanical advantage of an inclined plane is equal to the quotient of the length of its slope and its vertical height"; "screws are circular inclined planes"; "wedges are double inclined planes" (ramps and slopes are inclined planes)
  • Compound pulleys
    force required to lift an object is nearly inversely proportional to the number of deployed pulleys
  • Devices for combining the power of multiple individuals (multiple small forces) for a particular task.

    - Ropes and straps
    - Harnesses and yokes
    - Swingletrees
  • gears
    Transferring power from one place/direction to another place/direction